quote:
Originally posted by Henrik on 03-20-2001 02:45 AM
I've heard that Pc users can't change barbarian production whitout crashing, well mac users don't have that problem. So if you would like that barbarians citys production adjusted you could mail me the scenario.
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I didn't have any trouble, I just set the unit prereq to Nil, and changed it, no problems (I have MPGE). I do have a few more problems.
The AI wants to trade forbiddin techs (the ones that make units obsolete) like if I am playing dwarves, the humans will try to trade me too-tall (makes dwarven units obsolete)
I built the lighthouse in the wrong city. I think if I change the 'count wonders as objectives' I will be able to destroy the lighthouse and rebuild it in the correct city, but I am not sure.
I want to add money to the barbarian tresury to make their cities cost more to bribe, but the events editer does not have 'barbarian' as an option. If I just edit the .txt file will this work?
How can I add an event that makes civs like each other? Al-Haz and Al-Wazif are supposed to be allied, not declare war on each other while at war with Megalos.
What exactly is the noschizm event trigger?