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Old November 19, 2001, 21:45   #1
kittenOFchaos
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The English: expansionist attribute.
Playing on the best of the modded world maps with all civs in the right place http://apolyton.net/forums/showthrea...threadid=34651 and as the English I realise how daft it is to give England this attribute.

Great Britain doesn't take long to explore...and it is going to be a while before you can get ships and thus your scouts to europe, asia etc...with 16 civs on the map there is little time for your explorers and few huts to be found to benefit from.

Considering the English/British excelled at Science and Industry wouldn't it be better that they had one of these properties instead to better simulate a STRENGTH of the English civilisation in the context of the game RATHER than a mute point on any real world map with historic starting positions.
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Old November 20, 2001, 08:29   #2
Martinus
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I think the best proposal so far (the question is of course whether it is possible to achieve) is to make a new CSA, "Maritime", being a naval equivalent of Expansionistic (a civilisation starting with a pre-trireme ship, instead of Scout and having some abilities connected with that).

Nice sig and nick btw. Brings back old memories
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Old November 21, 2001, 12:20   #3
Optimizer
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Boats for all!
What if a Maritime civ has the bad luck to start in the middle of a continent? It should be better to give expansionists some maritime advantages.

I would rather have a no-tech ship available to all civs. Then there would be an advantage rather than a problem to start on an island.
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Old November 21, 2001, 15:13   #4
Zealot
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Re: Boats for all!
Quote:
Originally posted by Optimizer
What if a Maritime civ has the bad luck to start in the middle of a continent? It should be better to give expansionists some maritime advantages.
I would rather have a no-tech ship available to all civs. Then there would be an advantage rather than a problem to start on an island.
True. But those expansionist civs could still get that boat on the first coastal city they build. And I think only expansionists civs should get that boat.
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Old November 22, 2001, 03:19   #5
kittenOFchaos
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Maritime benefits could be a lower cost for building ships...that could allow Britannia to RULE the Waves..
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Old November 30, 2001, 22:00   #6
HolyWarrior
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Re: The English: expansionist attribute.
Quote:
Originally posted by kittenOFchaos
Playing on the best of the modded world maps with all civs in the right place http://apolyton.net/forums/showthrea...threadid=34651 and as the English I realise how daft it is to give England this attribute.

Great Britain doesn't take long to explore...and it is going to be a while before you can get ships and thus your scouts to europe, asia etc...with 16 civs on the map there is little time for your explorers and few huts to be found to benefit from.

Considering the English/British excelled at Science and Industry wouldn't it be better that they had one of these properties instead to better simulate a STRENGTH of the English civilisation in the context of the game RATHER than a mute point on any real world map with historic starting positions.
WTF? OF COURSE the English were expansionist. Why do you think they planted colonies all over the world? There's a reason Victoria said "The sun never sets on the British empire".

And who plays regular Earth maps anyway?
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