Thread Tools
Old November 22, 2001, 08:15   #1
Dry
Prince
 
Dry's Avatar
 
Local Time: 19:19
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Brussels
Posts: 854
How do you progres in difficulty levels?
I was wondering how you are 'learning' the game.

Being a deity Civ2 player, but being also very humble, I started the very first game with the tutorial, in order to learn the interface, the basic game mechanics.

I went on then at warlord, in order to learn the basics of a 'good start'.
I mean: what are the best places to build a city, what brings the land improvements,...
After I played 2-3 games, I started a new one to learn diplomacy, then war,...
and so on, and so on. I short terms, I restart a new game each time to learn different aspect of the game (reason is: I made big mistakes in the previous one). The problem is that at such a low level, after I mastered the thing I wanted to learn, either the game gets plainty boring (we are the-best-of-the-best-of-the-best, having conquered half of the world with horsemen),or I bumped into the next wall (my wonder building strategy stills $*cks).
Until now (4 days that I have the game), I never played beyond the ancient times and I went on regent level yesterday.

How do you progress? Do you start a sissy (re:cheftain) game and play it until the end in order to have a rough picture of everything that you will refine by more begin-to-end games or do you, like me, progress by restarts until you mastered some precise point?
__________________
The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.
Dry is offline  
Old November 22, 2001, 09:51   #2
rid102
Warlord
 
rid102's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: UK
Posts: 135
Quote:
Do you start a sissy (re:cheftain) game and play it until the end in order to have a rough picture of everything that you will refine by more begin-to-end games
Yes.

Otherwise it just gets dull cycling over and over the same phase of the game. If you keep playing with constant restarts then it's difficult to get a good feeling of how overall strategies work (e.g. whether my cities are growing quick enough etc.).

Also, if you're just focusing on one area (e.g. War or Wonders) then it's easy to get stuck when you try to combine to two strategies into one, as often many goals within the game are mutual exclusive or counter-balancing (e.g. happiness vs science).

The problem I'm having at the moment with Civ3 is the fact I am trying to play it too much like Civ2, and tactics which were very good in Civ2 just don't work at all in Civ3. Then you have additional aspects (e.g. trading resources, which is now just as important as your economy or science) which completly got past me the first time I played and so the AI is running rings around me.

Civ2 was like Civ1++ (Civ1 on steriods). Civ3 is just an entirely different game in itself, based upon the same principles but with entirely different concepts driving major parts of the game.
rid102 is offline  
Old November 22, 2001, 10:00   #3
Grim Legacy
Prince
 
Local Time: 18:19
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 624
I started at Deity, got a poor starting position and sort of gave up being boxed in before I could build my 4th settler or so -the AI 'bonuses' (cheats) were just a bit too obvious and too nearby.

Then played Monarch, lost due to lack of coal, salpeter, oil and rubber resources and thus to a spaceship in about 1730 AD, and since then played Emperor... beating the AI handily so far. Gunpowder era approaching.

The tougher levels are better teachers IMHO.
Grim Legacy is offline  
Old November 22, 2001, 10:16   #4
JayKay
Warlord
 
JayKay's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Lisboa, Portugal
Posts: 122
Quote:
Originally posted by Grim Legacy
The tougher levels are better teachers IMHO.
Indeed, i must agree with you!

I started the game in the tutorial to learn the basics of the new interface! I played the entire game until the end, so that i could get the big picture of it! (or so i thought)

I then started the GOTM 01 on CivFanatics (is like the Civ 3 Tournament in Apolyton)! This game was set up like this:

Human Civ: Persians
Difficulty Level: Regent (equivalent to prince in Civ 2)
Map Size: Small
Number of Civs: 5 (mine included)
Weather: Temperate
Age: 4 billion years
Barbarians: Restless

Has i later discovered the AI civs were: Aztecs; Americans; Babylonians and Zulus.

I'm still playing this game now (1950 AD), and aldo i'm doing very well (i'm in third place in the world and i've exterminated the Zulus), i must say i've learn a lot more from this game which was played two difficult levels above my first one that was played in Chieftan!
_________________________________________________



Portugal
Nation of: Magellan's (from Magellan's Expedition);
Vasco da Gama (Discoverer of the Maritime path to India);
and Pedro Álvares Cabral (Discoverer of Brazil in 1500)
__________________
"Every day Mankind fights a battle against Nature, forgetting if winning, Mankind will be among the defeated!"
JayKay is offline  
Old November 22, 2001, 10:25   #5
rid102
Warlord
 
rid102's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: UK
Posts: 135
Quote:
The tougher levels are better teachers IMHO.
Most certainly! However, for my initial flirtations with Civ3 I started off easy more because I am still learning the game interface and mechanics. I feel as though I'm more fighting with the game still rather than the AI!
rid102 is offline  
Old November 22, 2001, 10:32   #6
Kekkonen
Warlord
 
Local Time: 19:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Turku, Finland
Posts: 154
I've done the sissy start thingie too. I never was a pro with Civ2, I beat it on Emperor occasionally. With Civ3, I played a game and a half on Chieftain (won the first, was so far ahead of everyone else in the second that I couldn't have lost it -- I had tanks, the other guys had pikemen), and now got my 2nd win on Warlord. I'm moving one up tonight again.

I actually haven't lost a game yet. If I had gone to the end with the tutorial, I probably would've lost that one; I made "Civ-2 decisions", and was alone on a resource-poor island (which actually initially looked like a terrific place to start, but it had no iron and no saltpeter and no squares which possibly could have had oil). I was horribly behind everyone else by the time I managed to get my triremes across the sea; I had no idea map making was so crucial, because in Civ2 was seldom needed until you ran out of space on your original continent.
Kekkonen is offline  
Old November 22, 2001, 10:38   #7
JayKay
Warlord
 
JayKay's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Lisboa, Portugal
Posts: 122
Quote:
Originally posted by Kekkonen
I actually haven't lost a game yet. If I had gone to the end with the tutorial, I probably would've lost that one; I made "Civ-2 decisions", and was alone on a resource-poor island (which actually initially looked like a terrific place to start, but it had no iron and no saltpeter and no squares which possibly could have had oil). I was horribly behind everyone else by the time I managed to get my triremes across the sea; I had no idea map making was so crucial, because in Civ2 was seldom needed until you ran out of space on your original continent.
I know exactly what you mean! The same things happen to me!
_________________________________________________



Portugal
Nation of: Magellan's (from Magellan's Expedition);
Vasco da Gama (Discoverer of the Maritime path to India);
and Pedro Álvares Cabral (Discoverer of Brazil in 1500)
__________________
"Every day Mankind fights a battle against Nature, forgetting if winning, Mankind will be among the defeated!"
JayKay is offline  
Old November 22, 2001, 10:40   #8
rid102
Warlord
 
rid102's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: UK
Posts: 135
I started my first game on Chieftain and was really very suprised at how the AI was keeping up with me at first. Then again, I was basically playing it like Civ2. I had no idea about resources and this puzzled me at first as I discovered Gunpowder quite early but then didn't build any Musketmen for about another 300 years until I worked out what was going on.

Ended up getting a fair edge over the AI but was overall quite impressed with how it kept up with me in terms of expansion and science. I realise now that I was running science all wrong and that gold is the key to it all (i.e. tweaking our rates to get maximum efficiency).

I am still unsure of exactly how war weariness actually works (i.e. how can I tell the general level of happiness amoungst the populace? etc.)

The heavy emphasis on good diplomacy is also taking some adjusting to as well.
rid102 is offline  
Old November 22, 2001, 11:01   #9
Kekkonen
Warlord
 
Local Time: 19:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Turku, Finland
Posts: 154
Quote:
Originally posted by rid102
I am still unsure of exactly how war weariness actually works (i.e. how can I tell the general level of happiness amoungst the populace? etc.)

The heavy emphasis on good diplomacy is also taking some adjusting to as well.
If you click on the unhappy citizen in the city view, they'll tell you what's bugging them. If it's "100% It's just too crowded", it means you have to build a temple/colosseum/cathedral.

I agree on the diplomacy thing. In my first game, I was acting as if all the foreign civs were from Civ2, i.e. that they'll all eventually attack you no matter what (unless, of course, they're the Mongols, in which case omit the word "eventually"). I really like the fact that you can have a meaningful relationship with an AI civ.
Kekkonen is offline  
Old November 22, 2001, 12:13   #10
Jusbaummer
Chieftain
 
Local Time: 19:19
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 51
Manual says you should play one or two levels below civ2 difficulty...bad advice! I'm one of the smallest in Regent now and it's hard to think I should play Emperor...
Jusbaummer is offline  
Old November 22, 2001, 12:42   #11
rid102
Warlord
 
rid102's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: UK
Posts: 135
Yes, I used to play King mainly and sometimes Emperor and I could normally win pretty comfortable, have a good game and get a high score.

Now I am struggling on Warlord...

Partly I think it's because the AI is genuinely better and improved. Partly I also think it's because it's taking me time to adjust to the new game mechanics and tactics required.
rid102 is offline  
Old November 22, 2001, 12:44   #12
rid102
Warlord
 
rid102's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: UK
Posts: 135
Quote:
If you click on the unhappy citizen in the city view, they'll tell you what's bugging them. If it's "100% It's just too crowded", it means you have to build a temple/colosseum/cathedral.
Thanks! I'll use that and see if I can apply it to tracking War Weariness.
rid102 is offline  
Old November 22, 2001, 17:16   #13
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 10:19
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
(SHIFT-Click on an unhappy citizen to see the unhappiness causes in that city).

I started with the tutorial game, played to the end of the game, and came in second on points.

I am now in my second game, Warlord, in early modern age (1780's). I am going to play the game through. So far I am second in points, again.

I prefer to do the whole thing, learning for all periods rather than concentrating on a period at a time. I feel that each game may be substantially different than others, so you can't necessarily expect previous lessons to apply to other games.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old November 22, 2001, 17:29   #14
Wrong_shui
Warlord
 
Wrong_shui's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: a field
Posts: 183
I played the easiest, got far ahead so quit.

Then tried warlord, the jump in difficulty was huge! and got whooped.

So now im trying regent and im 2nd from bottom, above the germainians, who im gonna kill.
Wrong_shui is offline  
Old November 22, 2001, 19:19   #15
Master Marcus
Prince
 
Master Marcus's Avatar
 
Local Time: 12:19
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Quebec, Canada
Posts: 656
My first three games at Regent , all won. I think I master the basics, but only the basics since I hardly won my first Monarch game ( but Space Race is the easiest victory, I don't think I can win yet at this level by any other form of victory ). My second Monarch game was lost and my only defeat yet: I tried to win by domination,or Rank at 2050, and maybe culturally. All games at average map + 8 civs. Now I'm setting back to Regent.... and trying a long huge game+16 civs...
__________________
The art of mastering:"la Maîtrise des caprices du subconscient avant tout".
Master Marcus is offline  
Old November 22, 2001, 22:02   #16
Monoriu
Warlord
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 233
I have been playing all the civ games, civ 1, civ 2, CTP, CTP2, SMAC... for years and I have beaten all these games on their respective highest diffiulty settings.

First game in civ 3 was Regent, standard map, 8 civs. Bad start and I learned some of the stuff in the game the hard way.

Second game Regent, standard map, 8 civs and I won. Actually I didn't, I wanted to move on to the highest difficulty level as soon as it was clear it became a gigantic mop up operation.

Third game Monarch, large map, 16 civs. Won.

4th game emperor, standard map, 6 civs, (I now realise that more civs = easier game) large land mass. Built a ton of cities because I didn't realise this setting is going to allow a lot of space for expansion. Abandoned the game before middle ages because it wasn't a setting that I wanted.

5th game emperor, standard map, 6 civs, standard land mass. Playing right now.

Next game is going to be on deity level, probably with more civs to make it easier.

Then I plan to play on deity on a variety of settings before I move to the SP ultimate challange that I have been thinking of:

Deity level
Max Barbarian level
One civ as opponent: Greeks
Huge Map
Continent map

I know that the strategy to beat Deity level is early conquest. This setting is designed exactly to prevent that and to allow the AI a lot of room to expand and build like crazy before I encounter it.
Monoriu is offline  
Old November 23, 2001, 02:24   #17
Kaesar
Settler
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Surrey, BC, Canada
Posts: 22
I was never a great civ2er so I started with the tutorial, but I found it really didn't teach me the game mechanics

I then decided to jump right into regent and got my ass wooped, but I learned a lot from the replay and started again and again until I got rexing down good. Finally won a game at this dif.

Now I'm nearing the end of a Monarch game, I've been in first place through the whole game. One of the AI's attacked me in the middle of the game and I haven't let him forget. I'm in the middle of the 1700's and midway through modern. I've definitely agree with others that I will turn off diplomatic and space victs. The AI decided to start the space race so I guess I have to go and win now. Otherwise I would have tried to run everybody into the ocean.

I think I will move up to Emperor in the next game, but damn, FINALS ARE COMING.
Kaesar is offline  
Old November 23, 2001, 03:00   #18
Kriton
Chieftain
 
Kriton's Avatar
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Toronto, Canada
Posts: 60
I played my first game on chieftan and then went to emperor. When I found that I could compete there peacefully, I went to diety. The upper levels teach you infinitely more than the lowers. I have always been a fan of perfecting the beginning of the game, then the middle, and finally the end. This helped me greatly in AOK.

Quote:
This setting is designed exactly to prevent that and to allow the AI a lot of room to expand and build like crazy before I encounter it.
I think it will be harder if you have more civs. When I play on diety, I usually put 16 on huge map. Trading becomes the most important factor of success early on. If you fall behind in tech, you can buy/sell from the AI and come up to par. If you fall too far behind, you are dead.

I once mistakenly did 8 rather than 16 civs in a game. While scouting, I found tons of awesome land and no civs around me! When I finally realized that I had only 3 other civs around me, and that they were expanding twice as fast, it was game over. Scouting is crucial to success. As is getting writing and mapmaking.

But the greatest help, of course, is reading the successful strategies that ppl post on this board. And remember, this is a game, so if you want to be good at it, you must understand everything about it and its rules.
__________________
"Careful? Was my mother careful when she stabbed me in the heart with a coat hanger while I was still in the womb?" -SP
Kriton is offline  
Old November 23, 2001, 06:49   #19
Adm.Naismith
King
 
Adm.Naismith's Avatar
 
Local Time: 18:19
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
I haven't the game yet, but my usual start (Civ II, SMAC and others game) drive me to plan a start as

Difficulty Level: Regent (Prince)
Map Size: medium
Number of Civs: 8 (mine included)
Weather: Temperate

I play tutorial only if it sounds useful (I learn that in advance by word of mouth by others players ).
In SMAC I left ON the tips pop-up until I managed the interface.

I usually prefer to start at middle level, because often it's the more balanced / less AI cheated / more tested.

I must add I haven't plenty of spare time to spend playing games, so I must avoid too many games at level so high to require a hell of micromgmt and continuous attention to enjoy them.

Ehi you deity vets, don't shot on me, I have also a real life to take care of and I'm not so a smart & quick player or not as organized as you.
__________________
"We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
- Admiral Naismith
Adm.Naismith is offline  
Old November 23, 2001, 08:15   #20
Roytheboy
Settler
 
Local Time: 17:19
Local Date: October 31, 2010
Join Date: Nov 2001
Location: UK
Posts: 14
Never played any of the Civ games before but I have played PC games and wargames.
I started on the tutorial did OK ish made some mistakes abandoned it.
Made a couple of starts on Warlord trying different starting strategies. Found one I liked and couldn't stop playing it, Its now 1950 , I'm in second place and will probably win. Learnt enough to think I should win easily on Warlord in a new games so next game I play will be at a higher level.
Roytheboy is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 13:19.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team