View Poll Results: Apolyton Tournaments: Huts or no Huts?
Yes to huts! 28 34.57%
No to huts! 53 65.43%
Voters: 81. You may not vote on this poll

 
 
Thread Tools
Old November 27, 2001, 23:40   #31
thinkingamer
Warlord
 
Local Time: 09:31
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 208
How About playing in a Senario like maps in Heroes of Might and Magic III in www.toheroes.com?
__________________
someone teach me baduk
thinkingamer is offline  
Old November 28, 2001, 01:10   #32
ChrisShaffer
Prince
 
ChrisShaffer's Avatar
 
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Iowa City, Iowa, United States of America
Posts: 359
Keep the huts
If people are going to cheat, they'll cheat, one way or another. Removing huts won't change that fact, it'll just force them to cheat a different way.

The only way to prevent cheating would be to have the game run on a protected server, with players using a client that can't directly modify game data. And that's not possible with the current build of Civ3.
ChrisShaffer is offline  
Old November 28, 2001, 03:01   #33
Aeson
Emperor
 
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
A settler from a hut in the very early game is worth a couple thousand points in a conquest victory in most cases. Since we are all playing the same Civ, it doesn't matter if no huts take away the strongsuit of an expansionist Civ. People may still cheat, but those who don't will have a better idea of how they stack up to each other than if we keep the wildly imbalancing ability to get the early settler.
Aeson is offline  
Old November 28, 2001, 06:39   #34
EEKthedog
Chieftain
 
Local Time: 18:31
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Groningen, Netherlands
Posts: 32
Re: Keep the huts
Quote:
Originally posted by ChrisShaffer
If people are going to cheat, they'll cheat, one way or another. Removing huts won't change that fact, it'll just force them to cheat a different way.

The only way to prevent cheating would be to have the game run on a protected server, with players using a client that can't directly modify game data. And that's not possible with the current build of Civ3.
Taking away the biggest cheat would even out a lot....
It's just one less exploit that can be used.

To rubb it in even more: Removing huts won't take away ALL cheating, which was never said by anyone. But it would sure reduce it a lot.
__________________
Civ fan since 1993
EEKthedog is offline  
Old November 28, 2001, 06:47   #35
MarkG
Apolytoners Hall of FameApolyCon 06 Participants
Apolyton CS Co-Founder
 
MarkG's Avatar
 
Local Time: 19:31
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
well, at least for the 2nd tournament, we wont have any huts
__________________
Co-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
MarkG is offline  
Old November 28, 2001, 06:52   #36
Robert Plomp
admin
DiploGamesBtS Tri-LeaguePolyCast TeamC4WDG Team Apolyton
Administrator
 
Robert Plomp's Avatar
 
Local Time: 19:31
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Delft, The Netherlands
Posts: 11,635
Markos,

can you uncheck the diplomacy, cultural and domination victory options ? They ruin the game
For sure if you're trying to head for as much as possible points.
__________________
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
Robert Plomp is offline  
Old November 28, 2001, 06:53   #37
Zealot
King
 
Zealot's Avatar
 
Local Time: 18:31
Local Date: October 31, 2010
Join Date: Jun 2000
Location: London, UK
Posts: 1,267
I understand all those points of view, but a game without huts =
Zealot is offline  
Old November 28, 2001, 08:19   #38
ChrisShaffer
Prince
 
ChrisShaffer's Avatar
 
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Iowa City, Iowa, United States of America
Posts: 359
Quote:
Originally posted by Zealot
I understand all those points of view, but a game without huts =
Yup. Have fun, but I'm sure many of us will opt out of a tournament with no huts.
ChrisShaffer is offline  
Old November 28, 2001, 08:47   #39
Roytheboy
Settler
 
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Nov 2001
Location: UK
Posts: 14
Quote:
Originally posted by ChrisShaffer


Yup. Have fun, but I'm sure many of us will opt out of a tournament with no huts.
WoW tantrum or what !!!
Huts are only a tiny fraction of the gameplay experiance
Roytheboy is offline  
Old November 28, 2001, 10:44   #40
ChrisShaffer
Prince
 
ChrisShaffer's Avatar
 
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Iowa City, Iowa, United States of America
Posts: 359
How is "have fun" a tantrum? It's not like I cursed you or anything, I just said I wasn't interested in playing without huts, and that I hope that those who decide to play enjoy the tournament. No tantrum, no hard feelings, no insult or injury intended.

My favorite factions are the six Expansionist nations...huts are a huge part of gameplay for them. You don't agree. That's fine, no problem. Enjoy the tournament.

So, in answer to your question "tantrum or what" I have to take the "or what" choice.
ChrisShaffer is offline  
Old November 28, 2001, 10:56   #41
jimb0v2
Chieftain
 
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 30
it's a tantrum in the sense that if we divide our already small pool of players it becomes less and less fun. You're just leading a group of players that will say "my way or no way"

What is fun about huts for you chris? Just the random element?

I suppose your argument of playing an expansionist civ is valid. but first off everyone is on the same field. and secondly i doubt they will pick an expansionist civ if there are no huts.
jimb0v2 is offline  
Old November 28, 2001, 11:04   #42
Zealot
King
 
Zealot's Avatar
 
Local Time: 18:31
Local Date: October 31, 2010
Join Date: Jun 2000
Location: London, UK
Posts: 1,267
Quote:
Originally posted by jimb0v2
and secondly i doubt they will pick an expansionist civ if there are no huts.
Wanna bet?
Zealot is offline  
Old November 28, 2001, 11:18   #43
ChrisShaffer
Prince
 
ChrisShaffer's Avatar
 
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Iowa City, Iowa, United States of America
Posts: 359
How is my not playing in the tournament "dividing a small pool of participants?" I didn't encourage anyone else to join me, I just said some people, including myself, won't be interested in playing. It's not like I'm leading a crusade against the tournament, or telling people they shouldn't play. I just said I wouldn't be interested in playing without huts, that's all. I'm no "leader."

I'm sure if they said "we'll play with huts" there would be other people saying "oh, that makes it too easy to cheat, so I won't play." And that would be fine too.

Hardly a tantrum, just a statement of fact.
ChrisShaffer is offline  
Old December 2, 2001, 12:21   #44
ChrisShaffer
Prince
 
ChrisShaffer's Avatar
 
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Iowa City, Iowa, United States of America
Posts: 359
I'm a hypocrite
hmm, there doesn't seem to be an embarrassed smiley

oh well.

At any rate, I guess I'm a hypocrite, since I can't help myself and I've already downloaded and started the second tournament game. I guess I'm just addicted.
ChrisShaffer is offline  
Old December 2, 2001, 14:05   #45
Jurassic Joe
Settler
 
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Nov 2001
Location: San Jose, CA
Posts: 26
I say leave the huts in the game. It's part of the game and it adds a little extra flavor to the early part of the game. Playing an expansionist civ without huts makes the scout that you start with not so cool. If the barbarians are set to raging, then the huts more likely contain hordes. I've found that the hordes don't always go for my warrior/scout. If there is a city nearby, then they head for it and plunder my gold (ever notice that even a newly founded pop1 city will contain your entire treasury when plundered by the horde). As for the cheaters, well we will never put a stop to them and their evil ways. I am not going to do any reloading and I salute the rest of you who will play fair and soldier on through the difficult beginning of the game, even when the game wammies you with barbarians.
Jurassic Joe is offline  
Old December 3, 2001, 07:06   #46
Bishop420
Settler
 
Local Time: 12:31
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Detroit
Posts: 2
Leave huts... I think any Civ player would restart/reload if they got squashed by barbarians in the first few turns... Thats reality. What's also reality is patience. If there's a nearby hut from the starting city, wait until you can defeat the 3 barbarians before you get all excited... Masonry at turn 1 vs. turn 5 is not worth compromising one's own standards and loyalty to Civ.
Bishop420 is offline  
Old December 3, 2001, 07:32   #47
Zealot
King
 
Zealot's Avatar
 
Local Time: 18:31
Local Date: October 31, 2010
Join Date: Jun 2000
Location: London, UK
Posts: 1,267
Quote:
Originally posted by jimb0v2
and secondly i doubt they will pick an expansionist civ if there are no huts.
What did I tell you? The player is the English on the 2nd tournament!
Zealot is offline  
Old December 3, 2001, 07:55   #48
DK36
Chieftain
 
DK36's Avatar
 
Local Time: 12:31
Local Date: October 31, 2010
Join Date: Sep 2001
Location: New York, US
Posts: 51
Without the huts, the expansionist civ trade is almost 100% useless.

Huts can be an important strategy to some people. Removing this is like removing communism.
DK36 is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 13:31.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team