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Old November 26, 2001, 17:47   #1
Wrong_shui
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I want to play civ3 BUT IT ****ING **** **** **** - an irrate rant
So whoever thought that culture could turn back a city 1 turn after it was taken is a retard

A big fat ****ing retard with a big hat saying "Im a ****ing retard" on it.

RETARDED.

Ok i really do like the game.

And I really want to play it.

ITS JUST SO DAMN ANNOYING.

The babs had 15 cities, i took 11 in one turn. 4 turn back in the next.

I took them back.

Next turn these 4 turn back plus 2 more.

The cities rebel faster than I can bring up more men to conquer.

People shopuld know when they've been qonuerd and shut up.

Now people get pissed off when ppl "whine" without have a solution to the problem.

So heres my proposed solution : -

1. Cities cannot be taken by culture when there is resistors in it (so at least you have time to conquer the ones near it)

2. Cities rebel if there isnt enough garrisoned troops.

And ppl can complain about me complaining coz i dont bloody care, just felt like getting this off my chest.
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Old November 26, 2001, 18:04   #2
Skanky Burns
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Easy solution: Raze the cities.

If they dont have wonders, theres no reason to keep them. Build a settler at one of your high-pop cities, and then go raze an enemy city. Then build your own on top of the ashes. Your chance of losing a city to culture is greatly reduced, and you get a pile of free slave labour.
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Old November 26, 2001, 18:22   #3
Excelsior
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Re: I want to play civ3 BUT IT ****ING **** **** **** - an irrate rant
Quote:
Originally posted by Wrong_shui
So whoever thought that culture could turn back a city 1 turn after it was taken is a retard

A big fat ****ing retard with a big hat saying "Im a ****ing retard" on it.

RETARDED.

Ok i really do like the game.

And I really want to play it.

ITS JUST SO DAMN ANNOYING.

The babs had 15 cities, i took 11 in one turn. 4 turn back in the next.

I took them back.

Next turn these 4 turn back plus 2 more.

The cities rebel faster than I can bring up more men to conquer.

People shopuld know when they've been qonuerd and shut up.

Now people get pissed off when ppl "whine" without have a solution to the problem.
If you've got enough troops to take 11 cities in one turn, you probably have enough to hang on to them if you move a little slower. My strategy for dealing with this is to put a number of troops into each captured city equal to the number of population points. Then starve it down to 1 pop and rush build a defender. Move on to the next city and repeat.

Alternatively, as Skanky Burns suggested, you can simply raze the cities and build your own. I don't do this much because I don't usually have the forethought to build the settlers before war breaks out. If you wait until the city has been razed to start building them, there is a good chance the AI will beat you to the free area.
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