assuming you both have the same version of MGE/UCC:
to set up an internet game one person needs to host (preferably the one with the fastest and most stable connection). the host sets up by selecting: multiplayer game --> internet game --> type of game (pre-made map, custimized world, scenario, etc.) --> settings (world size, number of civs, barb level, etc) --> select net name --> game name --> verify ip address --> wait til everyone joins in --> start game
to join: multiplayer game --> internet game --> join multiplayer game --> select net name --> enter ip address --> wait til host starts
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This obviously proves that Coldwizard = sivistynyt - kassiopeia, Wise Finn.
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