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Originally posted by Sabre2th
We're aware of that. The obvious fix to it is to not ask for that much money.
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But the significance of this is that perhaps the gold amount that the civ is showed as having is not representative of what it can actually spend.
For example, at certain points I have been trading several resources/luxuries to a civ, for, say, 20-30 gold per item. Whenever I bring up the diplomacy screen to talk to that civ, it always displays it as having zero gold in its coffers. Now, either the civ has found that perfect balance where income = cost, or that zero gold is just a pretty good estimate of what the civ can do, give or take, within reason.
I'm not sure I explained that very well, but I think you know what I mean. The civ is able to pay me, even though it probably doesn't have the money to do it.