Tech discovery rate is always way to fast.
Also I sometimes double the road movement multiplyer.
Once I doubled the movement of all units.
(a tank taking 5 years to move from germany to france? no wonder WWII was so long...
)
Once I gave each tile one extra shield. that was nice with cities producing up to 90 and some even over a hundred shields per turn.
I made rifle man obsolete once by marines once by alpine troops whom I always leave in cities in moder times, and once by Mech Inf.
I made Leonardo's workshop last forever (oh, so unfair! but the computer nations always have zillions of tanks the same turn they've discovered them. I wonder how?
)
I raised the city size when aqua\sewer is needed.
I changed nations' characteristics.
I changed nations' colors so I could play with germans and french and greeks and english and russians and romans at the same time.
I changed names of attitudes and labels of power (ie "Mighty, Pityfull" to 1st 2nd) and labels of how trust worthy you are so I could understand it better. When in war I may forget words in english that no one
ever uses.
I changed the rows in food box and shield box without knowing what tihs does (oh my).
I changed how much settlers eat and how much citizens eat.
I changed mass/thrust paradigm, fundamentalism science rate, time for engineer to transform terrain, fundamentalism support rates.
I changed paradrop distance to 20 (that was fun).
I changed labels of the game to include me as the owner of the game and the head of development team.
In civ 1, I completely rewrote the creation storry making it humoristic memmos.
But now I play with civ 2.42 with only the labels for power and trust changed. That is as far as I remember but I have a feeling that there are tweakings I made and forgot to undo
.
Where can I download the 2.62 (or 2.82) patch?
Or is it Civ MP Gold ir ToT?