December 3, 2001, 21:15
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#31
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Administrator
Local Time: 19:54
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Delft, The Netherlands
Posts: 11,635
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24. Read books ! Civ players are the smartest people on earth......... because they read that much
25. Browse Apolyton (that's what I'm doing right now emperor huge world 16 civs. it's 500 ad and the turns take already 7 minutes........ but hey, I'm leading......... and that's what counts. Besides that, I've muuuuch unread books, thus I need to play on huge maps to read them )
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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December 4, 2001, 00:09
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#32
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Prince
Local Time: 12:54
Local Date: October 31, 2010
Join Date: May 2001
Location: Stratford, NJ
Posts: 374
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26. Exercise to drop some of that blubber forming around your middle from computing so much.
27. Say something to the wife/girlfriend/mom/cat to signify that you remember her.
28. Smoke a phat one.
29. Watch the news and see what a mess the un-CIV-ilized world is in.
30. Daydream about Civ CIV (Civ 104, due out sometime around 2506 AD, assuming an average of five years between each release) and what it will be like.
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Eine Spritze gegen Schmerzen, bitte.
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December 4, 2001, 03:43
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#33
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Chieftain
Local Time: 17:54
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Denmark
Posts: 65
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Quote:
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Originally posted by CyberShy
24. Read books ! Civ players are the smartest people on earth.........
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I thought that was EU players...
__________________
The rivers shall run to the sea,
While shadows shall move across the valleys of mountains,
While the heavens shall nourish the stars,
Always shall your honor and your name and your fame endure.
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December 4, 2001, 04:39
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#34
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King
Local Time: 19:54
Local Date: October 31, 2010
Join Date: May 2001
Location: appendix of Europe
Posts: 1,634
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Quote:
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Originally posted by Christmann
I thought that was EU players...
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nah, they read spreadsheets instead of books
__________________
joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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December 4, 2001, 04:57
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#35
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Settler
Local Time: 18:54
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Milan - Italy
Posts: 27
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Quote:
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Originally posted by homegrown
22. Learn a foreign language.
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Ok, I can help you out 'bout it.
"Lesson One" - How I learned Italian in Five Small Lessons
Let's start with the "to be" verb:
I am -> Io sono (yo so'no)
You are -> Tu sei (too say)
He is -> Egli e' (aegly eh)
She is -> Ella e' (aellah eh)
It is -> Esso e' (aesso eh)
We are -> Noi siamo (noy seeamo)
You are -> Voi siete (voy seeatae)
They are -> Essi sono (aessee so'no)
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December 4, 2001, 17:22
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#36
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Settler
Local Time: 17:54
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 19
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[QUOTE] Originally posted by Darkknight
duh!
It's nothing like a 3D game. This is running to millions of operations a turn for the AI. Even a simple where do I want to move would take about 100 ops. Then there's the production and diplomacy. Don't forget it needs to read and write all these ops to RAM so it can look back at what it's just done. That calls for high-speed RAM and a lot of it. Even then it's still going to take a long time going through every unit and city and then starting over again for the next civ.
A 3D game is just a graphics engine with at most 50 units. It's all in a set path as well until an action ( like you walking within sight of an enemy) occurs. All you need for that is a decent gfx card.
Quote:
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Originally posted by Kaesar
Gosh, you really don't understand programming and computer systems do you?
The reason you can run Unreal smoothly is because of your video card. I don't even think you can run Unreal in software mode(cpu calculates the polygons).
The mechanisms causing the slowdowns in the two games are completely different. In unreal, it is the graphics. In civ3, it is the calculation of the AI moves. The computer has to figure out where to move its units, calculate culture, recalculate borders, figure assimulation, happiness, etc, etc. On a huge map, there is likely more than 300 cites and 2000 units. That in itself is quite a lot for the cpu to process.
In Unreal, the bottleneck is the calculation of the 3d graphics, which is all handled by a specialized graphics processor unit on your graphics card, that's why you can run your 60 fps.
If it's possible to show civ3 fps, you will see that there is no slow down at all. It is the game mechanics that takes a long time to calculate.
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give me a break. i think i would know at least a little about computer science, given that i'm a 4th year computer science major. granted, the video card is doing all the work, but still you CAN run unreal in software mode using software d3d. on my system, it slows down to about 5 seconds/frame. in those five seconds, the CPU (alone!) does tens of thousands of matrix transformations, lighting calculations, 3d sound effects, on top of running the AI code for 8 players at a time, in addition to the uncountable other processes it takes to run a 3d game (deaths, weapons damage, physics trajectories etc etc).
"A 3D game is just a graphics engine with at most 50 units. It's all in a set path as well until an action ( like you walking within sight of an enemy) occurs. All you need for that is a decent gfx card."
Uhm. No. Every single frame requires the recalculation of up to half a million polygons, each of which needs a matrix transformation calculation to update for a new viewpoint. And that's just for the wireframes! On top of that, you have colored lighting, texture mapping, etc etc. And that's just for the display of the graphics. For the actual game, you have something like 8 AI players, each shooting and receiving damages, and you have to keep track of all of their health AND positions in 3d space, and calculate next moves, as well as PATHS IN 3D space.
"Even a simple where do I want to move would take about 100 ops."
Nuh uh. That's still no excuse. Especially considering that Civ3 movements consists of just a series of cells on a 2D map. Compare that to calculating a path with obstacles in abstracted (rather than cell based) 3d space, and doing all of that 8 times within less than 1/60th of a second.
Compared to this, Civ3 is beans. Again, I say sloppy coding.
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December 4, 2001, 18:06
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#37
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Settler
Local Time: 17:54
Local Date: October 31, 2010
Join Date: Dec 2001
Location: UK
Posts: 6
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31. Build the Pyramids in your back garden...
...by hand!
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December 4, 2001, 18:24
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#38
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Settler
Local Time: 12:54
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Canada
Posts: 3
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32. Study for finals
33. Attempt to create new and unique cocktails out of whatever alcohol you can find.
34. Nap (when you're playing at night/early early morning)
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December 4, 2001, 18:39
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#39
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Deity
Local Time: 05:54
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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35. Reinstall that useless bundled copy of Windows ME
36. Try the game again in ME, not 2000
37. Scream for joy as you realize scrolling, open advisor screens and turns take 3-5 times faster than before. Ignore drivers or fiddling with your system - ME CAN solve a problem, for once.
Specs
P3 800
128 RAM
GeForce 2 MX 400
20GB HDD
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December 4, 2001, 19:46
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#40
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Settler
Local Time: 17:54
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 7
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1. play with my 2 pitt bulls or three cats
2. smoke
3. get in a quickie with my woman
4. wach tv..... you can almost keep track of both
5. cook...
6. eat
ps how do u use other stuff on your puter .... i would love to be able to surf around while playing civ?????
__________________
Second place doesnt get to #@*$ the prom queen!!
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