I see your point Christine, but what can be done, if you want the game to be 100% realistic, you cannot make it as long as it is, because for example, you might want to include feudal rules into civ3, where some Kings only won territories by alliances (and lost), but that would be too complicated. We're trying to keep it possible, after all, revolutions were already there in civ2, they just weren't that realistic, and that's what we're argueing upon...
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