May 19, 2000, 04:18
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#1
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Deity
Local Time: 08:20
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Standing Orders
I don't know if anybody has suggested this before...
To reduce the need for micromanagement, Standing Orders can be implemented in Civ3. Standing orders are simply a set of instructions that are always in effect.
You could give Standing Orders to a city, a group of cities, all cities, the entire country (for things such as espionage), a unit, a group of units, all of one type of unit, all units within a specific area, and all units. There are two types of Standing Orders: those work only once and those are in effect all the time.
Some example of Standing Orders are:
For a city: "Produce a Rifleman when there is only one left garrisoning." [In effect all the time]
For all cities: "Produce 3 fighters when the unit becomes available." [Works only once]
For all units within a particular area: "Attack any Egyptian units that cross the border."
Standing Orders are prioritized. For example, in order of priority:
1. Orders for a particular unit
2. Orders for a group of units
3. Orders for all units within an area
4. Orders for all units of the same type
5. Orders for all units
Orders given to any units or cities are considered to be emergency orders and overrides all Standing Orders.
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May 19, 2000, 04:41
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#2
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Warlord
Local Time: 00:20
Local Date: October 31, 2010
Join Date: Feb 2000
Location: of Sheffield, England
Posts: 232
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Great idea, it would be nice if you could set a unit to explore, or to patrol the border. It would reduce so much micromanagement.
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May 19, 2000, 23:00
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#3
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Prince
Local Time: 00:20
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Darwin,NT,Australia
Posts: 562
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Excellent idea I say!
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May 22, 2000, 22:39
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#4
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King
Local Time: 16:20
Local Date: October 30, 2010
Join Date: May 2000
Posts: 2,543
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This is good, really good, easy to use, great Firaxis better put it in.
------------------
I use this email
(stupid cant use hotmail)
gamma_par4@hotmail.com
Don't ask for golf tips
Your game will get worse
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May 23, 2000, 03:52
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#5
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King
Local Time: 10:20
Local Date: October 31, 2010
Join Date: May 2000
Location: Melbourne, Australia
Posts: 1,728
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I agree!
And the orders that you could give could be quite complex, and you should be able to 'build' orders using a similar psuedo-language to the event-idea from the Civ2 expansions. Or perhaps a system simliar to the way events were done in the Starcraft scenario editor.
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