December 9, 2001, 22:53
|
#1
|
Chieftain
Local Time: 18:15
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 72
|
favorite military government
Wondering what some opinions are on best war mongering government. Brief conclusions of mine are:
republic and demo - too much unhappiness for long wars
despotism - too large of a productivity penalty. Although I like pop rush in an earlier, gold-challenged economy.
communism - tried it but didn't like the pop rush limitation. By that era gold is more plentiful.
monarchy - haven't had it very long in my few games. Not sure if it has enough advantages over communism other than rush build preference.
|
|
|
|
December 9, 2001, 23:13
|
#2
|
Chieftain
Local Time: 11:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Calgary, Canada
Posts: 59
|
Communism all the way! Dude, free unit support, PLUS you can pop rush stuff! Population is cheap. Plus, it gives you a good way to decrease population in those annoying just captured towns so they don't defect so much. :evil
|
|
|
|
December 9, 2001, 23:24
|
#3
|
Settler
Local Time: 18:15
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 15
|
Does pop rushing have a lasting negative affect on happiness?
|
|
|
|
December 9, 2001, 23:33
|
#4
|
Chieftain
Local Time: 18:15
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 72
|
Quote:
|
Originally posted by Whammy
Does pop rushing have a lasting negative affect on happiness?
|
Yes. Don't remember specifics but it's less onerous for Communism than Republic or Demo.
|
|
|
|
December 9, 2001, 23:33
|
#5
|
Chieftain
Local Time: 11:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Calgary, Canada
Posts: 59
|
Yep. It lasts 20 turns.
|
|
|
|
December 9, 2001, 23:39
|
#6
|
Chieftain
Local Time: 18:15
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 72
|
The reason I'm not crazy about pop rushing in mid to later game is some of the improvements can totally decimate a town pop-wise, in some cases make it impossible. Whereas, with a nice treasury, you have more rush flexibility - especially in a tight spot.
|
|
|
|
December 9, 2001, 23:56
|
#7
|
Settler
Local Time: 13:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: From the Land of the Flannel-Clad
Posts: 4
|
Gold is good.
I'm with you on that, ak. At least with the way I play, pop rush loses its desirability pretty quickly when I'm out of ancient times. Gold rushing taps a more accessible source and keeps everyone happy.
Understanding, of course, that I'm not big on domination wins and eternal war, I've had good luck conducting campaigns in Republic. I'm very deliberate about keeping my luxury supply high, so that helps. And it gets easier, of course, after I've started building a few police stations. But I've been at war (that I caused) with both France and Germany for about 30 turns now without losing a city to rioting.
I admit, though, that going into perma-stomp mode make Communism real attractive. Love that high city-fortification happiness level.
__________________
Bringing you yesterday's news tomorrow.
|
|
|
|
December 10, 2001, 00:24
|
#8
|
Chieftain
Local Time: 11:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Calgary, Canada
Posts: 59
|
Hmmm... by the time I have communism, I don't really NEED to be rushing things in my main Cities, it's taking 2-3 turns to pump out modern armour or mech inf, and, since I'm generally mobilized, that's all i can build anyway. I use pop rushing to reduce the population in my newly captured cities. All those workers you capture are helpful too... as soon as the resistance is over, you can throw them into the city to get extra things out of it =]
|
|
|
|
December 10, 2001, 00:37
|
#9
|
Chieftain
Local Time: 18:15
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 72
|
True, in your core cities you don't need to rush as much (although it's nice to occasionally throw a little gold in to save a few turns and keep the pop growth cranking). But in the newly-acquired outer cities, I sometimes have situations where I need a quick walls/temple/barracks/library or whatever and I don't have enough population to rush it/them.
|
|
|
|
December 10, 2001, 00:39
|
#10
|
Chieftain
Local Time: 11:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Calgary, Canada
Posts: 59
|
Use captured workers until you do have population. I always get a whole bunch of workers when I invade the AI and use them to pump up city populations until I have enough to rush. =]
|
|
|
|
December 10, 2001, 00:45
|
#11
|
Chieftain
Local Time: 18:15
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 72
|
thanks, I'll try that. I'm sure they'll be happy for a change of pace after jungle detail.
|
|
|
|
December 10, 2001, 00:46
|
#12
|
Chieftain
Local Time: 11:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Calgary, Canada
Posts: 59
|
No worries. =] Makes getting those improvements a breeze. =]
|
|
|
|
December 10, 2001, 02:40
|
#13
|
Settler
Local Time: 13:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: From the Land of the Flannel-Clad
Posts: 4
|
Heh. Good point, Mr. Wombat. In my current "Mr. Nice Guy" game, I've avoided having my captured workers join my captured cities for happiness reasons. But that would make that late-game Communism rush more viable for those distant captured cities. After all, if you're just gonna work them to death. ...
That's the sound of the men workin' on the
chain
ga-ay-ang!
__________________
Bringing you yesterday's news tomorrow.
|
|
|
|
December 10, 2001, 15:17
|
#14
|
Chieftain
Local Time: 11:15
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Calgary, Canada
Posts: 59
|
Oh yeah, extra technique; if you want to rush something expensive like... uhm, say an airport (I think it costs 8), you can make your city start something that costs less than 6 people to rush, rush it, and then change production, pump in some more workers, and rush the rest.
|
|
|
|
December 11, 2001, 02:16
|
#15
|
Chieftain
Local Time: 18:15
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 72
|
MadWombat, which gov't do you prefer up until you get Communism? Assuming you're in a warring state of mind.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 14:15.
|
|