December 11, 2001, 10:53
|
#1
|
Prince
Local Time: 20:20
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Brussels
Posts: 854
|
Temples that bring 4 culture points/turn?
Sorry if this has already been asked, but I noticed that some of my temples bring 4 CP/turn while others, as stated in the manual, only 2.
Does someone knows why?
I did not noticed that for any other city improvement...
Build during Golden Age?
Build during WeLoveThePlayerDay ?
__________________
The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.
|
|
|
|
December 11, 2001, 10:55
|
#2
|
Settler
Local Time: 13:20
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 19
|
All culture producing buildings produce more culture as time goes by. A 1000 year old temple gives more culture than a 10 year old temple.
|
|
|
|
December 11, 2001, 10:56
|
#3
|
Prince
Local Time: 19:20
Local Date: October 31, 2010
Join Date: Nov 2001
Location: In front of my computer.
Posts: 512
|
Re: Temples that bring 4 culture points/turn?
Quote:
|
Originally posted by Dry
Sorry if this has already been asked, but I noticed that some of my temples bring 4 CP/turn while others, as stated in the manual, only 2.
Does someone knows why?
I did not noticed that for any other city improvement...
Build during Golden Age?
Build during WeLoveThePlayerDay ?
|
Each time a building is 1000 years older, its culture output double.
__________________
Science without conscience is the doom of the soul.
|
|
|
|
December 11, 2001, 11:16
|
#4
|
Prince
Local Time: 12:20
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 532
|
Re: Re: Temples that bring 4 culture points/turn?
Quote:
|
Originally posted by Akka le Vil
Each time a building is 1000 years older, its culture output double.
|
A little ambiguous. When a building is between 0 and 999 years old, it generates the standard culture. Once it is older than 1000 years, it generates twice as much. That doubling happens only once. It'd be cool if it happened every 1000 years, but probably too powerful too (16 point temples and palaces in your capital, 24 point Great Library....)
|
|
|
|
December 11, 2001, 12:32
|
#5
|
Emperor
Local Time: 14:20
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Orlando, Florida
Posts: 8,807
|
The problem is that any cultural improvement that you build after 900 A.D. won't have much (if any doubling effect) in the late game.
__________________
Worship the Comic here!
Term IV Deputy Foreign Minister for Trade of Apolytonia, Term V CP & Term VI DM of Apolytonia, Term VII SMC of Apolytonia - SPDGI
Minister of the Interior of the PTW InterSite Demo Game
|
|
|
|
December 11, 2001, 14:09
|
#6
|
Prince
Local Time: 12:20
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 532
|
Quote:
|
Originally posted by E_T
The problem is that any cultural improvement that you build after 900 A.D. won't have much (if any doubling effect) in the late game.
|
That's not a problem so much as an absence of a bonus. At least as I see it.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 14:20.
|
|