Thread Tools
Old December 14, 2001, 17:37   #1
Seth
Settler
 
Local Time: 13:30
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Lowell, MA
Posts: 17
mining grassland...abstraction in civ3...thinking aloud
I have been struggling with terrain management in Civ3.

Some background: In Civ2 I would only occasionally cut down forest because with railroad it was productive as is. To a lesser extent, it was aesthetically pleasing to have forest and emotionally rewarding from a "Sim Empire" perspective that I was ecologically responsible.

OTOH, in Civ3 it is more advantageous to clear cut the forest completely and strip mine the land. In fact, before one builds hospitals, mining should be much more prevalent than irrigation -- and hospitals come late in the game. So here I am: frustrated and unsatisfied with my empire, forced to ecologically devastate the globe.

So today I was thinking about the range wars between cattlemen and sheep men. I mused that it would be a good idea to implement a range or ranch as a tile improvement. After all, this is historically accurate and there are examples of deforestation for ranching, though not as prevalent as for farming. And I considered the tile bonuses delivered from this activity, as a great many raw materials would be generated in addition to the food....

And then it hit me: what if I thought of "mining" the pasture as an abstraction for "increasing its productivity" in a non-farming sense. It was like an epiphany. All of a sudden, it made sense to clearcut forest, mine the plains, and railroad the heck out of my territory! Of course it would deliver food (strip mining a tile wouldn't produce much food I'd be anxious to eat), raw materials for construction of various finished goods, and commerce.

Now I feel much better about the aesthetics of the game. If any graphic artists agree with me and want to change the graphic of a mine on prairie to that of a sheep, I'd be in his debt.

Peace
Seth is offline  
Old December 14, 2001, 19:44   #2
Kolyana
Warlord
 
Kolyana's Avatar
 
Local Time: 12:30
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 238
There's a sheep graphic floating around in the mod section right now and also someone who edited the mining graphic. I'm sure one of the two, or both, could create a nifty little graphic for you ...
__________________
Orange and Tangerine Juice. More mellow than an orange, more orangy than a tangerine. It's alot like me, but without all the pulp.

~~ Shamelessly stolen from someone with talent.
Kolyana is offline  
Old December 15, 2001, 11:16   #3
Disgracian
Settler
 
Disgracian's Avatar
 
Local Time: 04:30
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Happyland
Posts: 17
One problem remains. Civ3 won't distinguish between mining plains/grassland and mining hills/mountains. So your little sheep icon will appear on every type of terrain you "mine".
__________________
Regards,
Disgracian
Disgracian is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 14:30.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team