I thought of another idea that would make things much easier. Instead of forcing the user to move between mouse and keyboard to choose an amount of gold to offer/request, why not provide either 1) provide a mouse-only option such as up/down arrows for increase/decrease or 2) provide a keyboard only option, such as allowing users to use the arrows to move between trade options on the offer table.
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Originally posted by Grim Legacy
Anyway, I think we can agree that your complaint was more or less self-wraught. It reminds me of the IFE strategy, which also meant having an army of workers boringly molesting the land ad infinitum (how's that for tedium hehehe).
Some extra info on the F2 screen would be a nice extra though.
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Well, I don't agree that it's self-wraught. The only "solutions" so far have been 1) use undocumented keystrokes; 2) hope Firaxis implements a better F2 screen; and 3) hope Firaxis provides a simpler way to offer/modify gold trades.
I'd say my complaint is Firaxis-wrought -- through poor documentation, lack of a good trading summary screen (for potential and existing trades), and poor usability on the trading table screen.
In any case, I like the current trading table, and you're absolutely right that there are more factors than gold in the equation.
I just don't think it should take 25 or 50 actions to figure out if it's better to stick with your preferred trading party, or if now is the time to turn against them for a significantly better trade with another faction.