December 14, 2001, 20:13
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#1
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Prince
Local Time: 13:31
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 337
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Wow, Forbidden Palace REALLY helps!
I just finished building Forbidden Palace..my surplus gold per turn USED to be +15, NOW it's +83!!!
I'm in Republic and have the Colossus as well, which does not hurt
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December 14, 2001, 20:15
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#2
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King
Local Time: 19:31
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
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Quote:
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Originally posted by justjake73
I just finished building Forbidden Palace..my surplus gold per turn USED to be +15, NOW it's +83!!!
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It sure does. If you think its too expensive to build, you can always change the build-cost from 300 to 200 shields, in that easy-to-use CivMod editor.
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December 14, 2001, 20:42
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#3
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Settler
Local Time: 14:31
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Auburn, IN
Posts: 8
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Now if we could just build several forbidden palaces we would have it made
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December 14, 2001, 20:49
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#4
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King
Local Time: 10:31
Local Date: October 31, 2010
Join Date: Aug 1999
Posts: 2,079
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more than one FP?! One is plenty with an efficient city layout, especially now with the lowered corruption and police stations reducing corruption as well.
Use a ring layout for cities. Hard to do from turn one unless your smack in the middle of a large land mass, however easy to start as you near the end of the ancient age.
Inner ring -> single city with palace or FP.
Middle ring -> 3 to 6 cities, all surrounding the palace city
Outer ring -> Many more cities, with a bearable corruption level
Oh yeah, and if you play as a commercial civ you could easily go up to 4 rings.
Then repeat the design with a FP as the center of your next city layout. That simple
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December 14, 2001, 22:33
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#5
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Warlord
Local Time: 12:31
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 238
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Quote:
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Originally posted by smellymummy
more than one FP?! One is plenty with an efficient city layout, especially now with the lowered corruption and police stations reducing corruption as well.
Use a ring layout for cities. Hard to do from turn one unless your smack in the middle of a large land mass, however easy to start as you near the end of the ancient age.
Inner ring -> single city with palace or FP.
Middle ring -> 3 to 6 cities, all surrounding the palace city
Outer ring -> Many more cities, with a bearable corruption level
Oh yeah, and if you play as a commercial civ you could easily go up to 4 rings.
Then repeat the design with a FP as the center of your next city layout. That simple
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I presume that you're joking, right?
Try this on a gigantic map, four main continents, you're on all four. You've got over 100 cities and those furthest from your capital are rife with corruption.
You've built the Forbidden palace years ago when you first took over the first continent, now - even if you moved the Palace - there are tens of cities *MANY* squares away.
Ofcourse, we could all play on teeny-tiny maps for the rest of our lives, but I'm the sorta chick that always thinks that bigger is better.
__________________
Orange and Tangerine Juice. More mellow than an orange, more orangy than a tangerine. It's alot like me, but without all the pulp.
~~ Shamelessly stolen from someone with talent.
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December 14, 2001, 22:56
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#6
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King
Local Time: 12:31
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Nebraska, USA
Posts: 1,438
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In my current game, I made the stupid mistake of building the forbidden palace in a city right next to my capitol. A lot of good that does with the far away cities corruption...
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December 15, 2001, 01:37
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#7
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Local Time: 05:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Quote:
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Originally posted by Brutal
Now if we could just build several forbidden palaces we would have it made
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Take a look at how Velocyrix's Mod is shaping up. One of the changes is some more FPs to help reduce corruption
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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