December 15, 2001, 17:52
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#1
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Prince
Local Time: 19:33
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Stockholm
Posts: 698
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What does "recon" do?
Have not played the game yet...
I am curious about what the "recon" order does.
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The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
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December 15, 2001, 22:24
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#2
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Warlord
Local Time: 13:33
Local Date: October 31, 2010
Join Date: Nov 2001
Location: New Jersey, USA
Posts: 116
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it removes the fog of war from a 5x5 section centered around the square you clicked, and you can see all units/terrain updates, etc in those squares. it lasts for 2 or 3 turns i think
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The Civ3 world is one where stealth bombers are unable to sink galleons, Man-O-Wars are a powerful counter to battleships, and knights always come equipped with the AT-S2 Anti-Tank Sword.
The Simwiz2 Combat Mod Version 2.0 is available for download! See the changes here. You can download it from the CivFanatics Thread or the Apolyton Thread.
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December 15, 2001, 23:47
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#3
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Chieftain
Local Time: 13:33
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 72
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Quote:
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Originally posted by simwiz2
it removes the fog of war from a 5x5 section centered around the square you clicked, and you can see all units/terrain updates, etc in those squares. it lasts for 2 or 3 turns i think
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So, in other words, generally useless
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December 16, 2001, 00:21
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#4
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Prince
Local Time: 11:33
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Edmonton, Canada
Posts: 390
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Quote:
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Originally posted by Code Monkey
So, in other words, generally useless
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I've never used it but I thought it could be useful if you expected an invasion from a civ and you wanted to know ahead of time when it was coming. you could just set up your planes to perform recon and thus see them before you normally would. So IF this works it might not be totally useless!!!
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December 16, 2001, 01:06
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#5
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Warlord
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 185
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its great for tripping air missions
Then you know if you have jets in the area before you launch those bombers or, worse, send in the air cav.
I'm sure it does have an advantage i don't understand yet.
In war, i send in ground units for recon. In peace, the enemy naturally builds up in some places..so i could never be sure if they were planning an attack.
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December 17, 2001, 12:41
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#6
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Settler
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Austin, TX
Posts: 10
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It would be really useful if you could give a unit an automated order to keep doing the recon from turn to turn (that and it didn't disappear when another fog of war event ocurred).
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December 17, 2001, 12:48
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#7
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King
Local Time: 13:33
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 1,267
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There's also a bug in it. If a portion of two recon areas overlap, the overlapped portion will darken (go back into the fog).
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December 17, 2001, 12:53
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#8
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Settler
Local Time: 18:33
Local Date: October 31, 2010
Join Date: Nov 2001
Location: San Jose, CA
Posts: 26
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I use it to track down the enemies fleet. Once I find them, I can send in bombers from my carriers to cripple them. I just wish that airpower could destroy units, or slow them down so my other surface units could finish them off.
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