Thread Tools
Old July 15, 2000, 22:55   #1
Comrade Dan
King
 
Local Time: 12:24
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Kaiser Wilhelm II In Training.
Posts: 2,919
City and unit limits
If it's one thing I hate it's ****ing city and unit limits!

Is there an idea of how many cities and units should be the limit? A previous thread about this?

If not, what should be the limit? I reckon myself that it should be a lot higher than the Civ 2 limit of being based on 255 or 256's. Cities should be in like 1500 for ICS'ers, and supernation AI civs. The unit limit could possibly be around 10,000 to 20,000? Keeping in mind that the enemy normally fortifies many of them...
Comrade Dan is offline  
Old July 16, 2000, 06:47   #2
UltraSonix
King
 
Local Time: 10:24
Local Date: October 31, 2010
Join Date: May 2000
Location: Melbourne, Australia
Posts: 1,728
I don't have any opinion yet, but limits'll be based on what the standard map size'll be, and the system requirements. If Firaxis goes, gasp!, 3D, then the game'll probably can't have too many units.

------------------
No, in Australia we don't live with kangaroos and koalas in our backyards...
UltraSonix is offline  
Old July 16, 2000, 09:26   #3
Shadowstrike
Emperor
 
Shadowstrike's Avatar
 
Local Time: 19:24
Local Date: October 30, 2010
Join Date: Jul 2000
Location: The Glorious Land of Canada
Posts: 3,234
Just remember that a low city limit caps the power of ICS'ers. Its a mixed blessing if they raise the city limit. On one hand, we don't have to knock into these limits all the time, but on the other hand, ICS'ers can get free rein and go even further (to the annoyance of mostly everyone else but other ICS'ers)
Shadowstrike is offline  
Old July 16, 2000, 15:57   #4
Az
Emperor
 
Local Time: 03:24
Local Date: October 31, 2010
Join Date: Apr 2000
Location: A pub.
Posts: 3,161
hundreds of cities ?
thousands of units ?
tens of civs ?
my poor pc..... and its a Pentium 3 .......
Az is offline  
Old July 16, 2000, 16:15   #5
Par4
King
 
Par4's Avatar
 
Local Time: 16:24
Local Date: October 30, 2010
Join Date: May 2000
Posts: 2,543
I want to see cities in Civ3 be like million people cities by the modern age and have suburbs and towns and use lots and lots of land in that region. US would have on a really big map maybe 10-15 cities, you could have more but you would be wasting land, well cities dont get food or materials from the land they are built on, so if you go and put a hundred cities there you aren't going to have enough food or materials for the factories and processing plants in the cities to work.

Fewer cities!!

That's just in my model, it won't happen, well it mig.. no I wont

------------------
King Par4!!

fldmarshallpar4@icqmail.com

There is no spoon
-The Matrix
Let's kick it up a notch!!
-Emeril Lagasse
Fresh Soy makes Tofu so silky
-Ming Tsai
Par4 is offline  
Old July 17, 2000, 06:28   #6
Adm.Naismith
King
 
Adm.Naismith's Avatar
 
Local Time: 01:24
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
one thousand five hundreds cities? 8)

ten thousand units? That's a joke, right?

What's the point, to spent our next ten years doing micromanagement?

Realism is important, but some level of scale reduction is really a needs.
We can't clutter too much a map, whatever the size. We can't ask too much CPU time to cope with units movement, no matter how GigaHz Athlon we are supposed to buy.

AI is usually recon as the most important weak point to address in CIV III. Charging it with so many productions and movements decision, surely can't help it to make a better work.

I agree we need the feeling to rule a whole Civ taking main decisions, but overwhelming numbers are not the right way to do it, IMHO.

------------------
Admiral Naismith AKA mcostant
Adm.Naismith is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 20:24.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team