1. Slic depending only mods are non ModSwapper mods. To much to make a new gamefile.txt just for adding a slic file.
To enable such a mod just open the file script.slc in your ..\ctp2_data\default\gamedata folder and add to the end a line like this:
#include "example.slc"
The string between the quotation marks should be the name of the according slic file. For instance if you like to install frenzy than the string between the quotation marks should be: frenzy.slc
Another think to know is that every ModSwapper mod used its own prefix for its modified gamefiles. For example CRA_ is the prefix of Cradle, MM2_ for MedPack2 APOL_ for ApolytonPack CM2_ for CityMod2 GM1_ for GoodMod. So you have look for files with prefixes, too if you like to add a slic file to these mods.
But be warned frenzy is already a part of Cradle so you should get a lot of slic errors if you add it to the CRA_script.slc.
And also a lot of the slic stuff that I wrote is part of the most mods like Cradle, MedPack2 and GoodMod (my own mod).
2. To be honest Dale retired from CTP2 in order to make his own mod. ApolytonPack is now more than half a year old. Most of the recent AI improvements didn't exist at this time and ApolytonPack was released before Dave figured out how to make the AI so aggresive as it is now in Cradle.
So the AI is more aggressive in ApolytonPack as in the original game but it could be more aggressive. But you could download ApolytonPack and GoodMod (for ApolytonPack).
I updated my mod at Christmas but to be honest I have only just understood some days before what Dave did in his strategies.txt. But fortunatly I will go on with developing GoodMod. But for now GoodMod for ApolytonPack is the best mod if you don't want to have any modifications to the tech tree.
3./4. Make shure that you installed the CTP2 patch and make also shure you have a line DebugSlic=No and not DebugSlic=Yes in your userprofile.txt in your ..\ctp2_program\ctp folder.
5. Yes but not in the default game. Immortal Wombat made it. And it is now part of Cradle.
BTW Ben did you made the unit updater for the default game, too? If yes, it would be
you could show me where I can find. (I am just to lazy now to search for it
)
6. It is possible to put the AI into suicide mode.
-Martin