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Old August 31, 2000, 23:43   #1
Christantine The Great
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An AI Question
I have always wondered if there are mutiple AIs in Civ II or one that has a program in it to be able to switch loyalties between the other computer players (Solving the strange way that the AI likes to beat up the organic player.). Is there mutiple AIs or one?

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Old September 1, 2000, 13:03   #2
Christantine The Great
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PLEASE! Someone answer!

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Old September 1, 2000, 15:20   #3
Daniel Frappier
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There is 1 AI Engine, but different code is executed depending on the personnality.
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Old September 1, 2000, 16:22   #4
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yup. one AI engine, but different personalities

you should know the 3 SPHERES of personality?!

agressive/rational
militarist/civilized(peaceful?)
expansionist/perfectionist

there can also be civs with none of these values, cause you use -1, 0 or 1 on every issue

e.g. a civ with 3 times "0" is neither agressive nor rational etc...
 
Old September 1, 2000, 17:44   #5
Christantine The Great
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Thanks.


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Old September 3, 2000, 19:11   #6
DarkCloud
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There should be sub-personalities as I mentioned in another thread. It may take
me a while to dig it up but hopefully I will find it.

Here it is: (It was in my Tribes 0.1 Post)

10. Civ Personalities

[Dark Cloud]
There should be 5 basic personality types-
-Warlike
-Expansionist
-Neutral
-Perfectionist
-Pacifist
And there should be 2 sub-personalities for each-
-Warlike has
1. Fight to the Death (Never gives up after being attacked, almost never gives
up when losing a war.)
2. Backstabber (Attacks when least expecting- attacks allies, etc)
-Expansionist has
1. Settler Type (Builds many cities)
2. War Type (Attacks others cities)
-Neutral has
1. Warlike (If insulted will attack - will only pay tribute sometimes)
2. Passifist (If attacked will attack- will pay tribute always)
-Perfectionist has
1. City Developer (Builds up cities)
2. Unit Developer (Builds up armies)
-Pacifist has
1. Researcher (Only builds the newest units and buildings)
2. Developer (Only builds the cheapest units and buildings)
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Old September 13, 2000, 21:50   #7
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Will someone please respond with their ideas on my above ideas?
*BUMP!*
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