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rise and fall of empires
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Oh man, don't bring this up - the guys here LOVE talking about that!
But otherwise, this seems to be a common sense suggestion:
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(some) new civs starting out with no settlers but military units instead.
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So with this idea civs in remote areas could start of with settlers, and appropriate 'civilized' techs, whereas the raiding civs would start off with militaristic techs, and a fair number of powerful offensive units.
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But I think it should be changed slightly - new civs would have ALL the techs up the the common techs of the day. It would just be the case that sometimes (50%?), the civ starts off being more powerful than just one settler (it could maybe have some infantry).
By the way, I think "barbarians" is a very inappropriate name - up to about 500AD maybe, but past that, they should have their names changed according to the tech level of the day - eg insurgents, rebels, guerillas, religious extremists, resistance fighters, and each time there is a specific "rebel uprising" like in Civ2, the rebels would all belong to something:
eg "extremist militants of the Rising Sun have surfaced near Beijing!"
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