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Old January 12, 2002, 11:31   #1
MarkG
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4th Apolyton Civ3 Tournament : 12-31/Jan/2002
Theme: From Ice and Rock
Size: Standard Map
Ocean coverage: 70%
Land form: Continents
Climate: Wet
Temperature: Cool
Age: 3 billion years
Barbarians: Raging
Civilization: German
Level: Monarch
Opponents: 7 (Greece,Rome,Russia,China,Persia,America,England)
Huts: Removed
Victory types allowed: All
Version: 1.16f
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Last edited by MarkG; January 12, 2002 at 11:41.
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Old January 12, 2002, 11:35   #2
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rules:
- no re-loading
- no use of external programs
- use autosave
- submit the last saved game, zipped
- name the saved game and the zip file as your login

- if you want to replay the game, feel free to do so and post a game here, but state it clearly! such submissions will not qualify for the final results.
Attached Files:
File Type: zip apolyton-tournament-4.zip (32.1 KB, 1154 views)
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Old January 12, 2002, 11:43   #3
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alternative download
http://apolyton.net/civ3/tournaments/3.zip

starting position
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Old January 12, 2002, 13:34   #4
White Elk
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Download Help
Thanks for the tournament!

I'm new to the world of PC's and don't know how to instal this game to my system. My OS is Win2000pro and I have WinZip(if required).

I would greatly appreciate any help. Thank You
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Old January 12, 2002, 14:02   #5
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I'm having trouble downloading the file. It doesn't appear to be a vaild zip file. I see its been downloaded 10 times already. Anyone else having this problem?

EDIT: Nevermind, just had to add the ZIP extension.

Last edited by Sloan; January 12, 2002 at 14:52.
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Old January 12, 2002, 14:50   #6
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Quote:
Originally posted by Sloan
I'm having trouble downloading the file. It doesn't appear to be a vaild zip file. I see its been downloaded 10 times already. Anyone else having this problem?
All works at my PC. May be it fails, because the downloaded file has the default name "attachment" (w/o extension); just rename this to "something.zip" and all should unpack and work fine.
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Old January 12, 2002, 17:43   #7
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In case anyone would have helped

I've figured it out. The zip extension tip helped to narrow the trial and error search for the answer. Thanks

Ignorance is a temporary state of mind, not a perminant state of being

Last edited by White Elk; January 12, 2002 at 17:51.
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Old January 12, 2002, 17:51   #8
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Aggh! What an awful looking start position! No grassland or plains in sight, mostly zero-yield tundra. Until you get Map Making, a city starting there would be limited to size 3, tops. That'd prompt me to restart if I got such a position playing normally.

Odds are at least one of the computer positions isn't this badly handicapped.

- Gus
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Old January 12, 2002, 18:05   #9
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Rough start

After to viewing the starting position, I've decided to send the worker to the East and the Settler to the West. Gambling a couple of turns on a better position. Time will tell if that was wise.
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Old January 13, 2002, 15:18   #10
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yeah, the start is rough, sorry(i think )

should i reveal how many other civs are in the same continent?
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Old January 13, 2002, 17:53   #11
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You really had a ball picking this starting location, didn't you? It's cold enough for superconduction. This may well be the first game I'll build walls.
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Old January 13, 2002, 17:55   #12
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Are complete restarts allowed?
First I'd like to give congrats to MarkG for finding a very challenging but still fun starting position; this scenario really forces you to think hard about about city placement, research prorities, short-term goals...basically everything that makes RTS games fun.

Second, I was wondering if there's any rule against starting the scenario over completely (as opposed to just reloading a few turns back). For those of you who haven't played the game yet, DON'T READ ANY FURTHER because I'm including SPOILER INFO. I originally built a city on the starting square. After a few turns I realised my mistake; without a a square producing more than 1 food in the city radius, the city couldn't grow higher than size 2, meaning I couldn't build a Settler to expand (unless I waited to get Harbors, which would have taken a LONG LONG time). I tried in vain to conquer the Russians with the couple of units I had, but it's near impossible. I realised the better play is to move the settler NE so that I gets the Game, or SW into the nice patch of Grassland. So I restarted. My question is: Is this allowable? Obviously restarting gives you an edge, and some people might not think this is fair.

I know this is all for fun, but I really want to play by the rules...


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Old January 13, 2002, 20:16   #13
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Quote:
Originally posted by Duncan Idaho
You really had a ball picking this starting location, didn't you? It's cold enough for superconduction. This may well be the first game I'll build walls.
I am thinking about inviting MarkG, so he can take a look how Germany really looks

Dominae: If I remember clearly, restarting is considered the same as reloading the 4000bc savegame. Your only chance to remain correct was, to build the settler, disbanding the city. But this is at this poor position unacceptable as well.
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Old January 13, 2002, 21:32   #14
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Quote:
Originally posted by Duncan Idaho
You really had a ball picking this starting location, didn't you?
actually, you cant set a specific starting location for the human player via the editor. you get a random one from the 8 locations when you start the scenario. but i did check(as always) to see if everything in the game is ok(any huts still there, all civs starting normally) and the location seemed... interesting, so...
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Old January 13, 2002, 22:18   #15
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Mark, did you notice my post in the other thread re tournaments, or are these terrain / environment settings just coincidence?

Haven't seen it yet, but sounds interesting.

(By the way, having figured out how to zip files (duh), I might still be able to submit my saved game from tournament 1, if I still have it. Technically it's way late, so if not, let me know and I won't bother looking!)

Aloha.
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Old January 13, 2002, 23:33   #16
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Download failure
Um, okay, I've tried downloading this file about 20 times now. Added the zip extension; used two different unzip programs, even rebooted. Nothing.

Every time it says this file seems not to be a valid archive file. It either is 0kb or 27kb, never makes it to the 32kb that the file says it should be as it is downloading. Did it get corrupted, or is this a quirk of my computer (I didn't have any trouble downloading winzip in the meantime.)???

Thanks for any help!
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Old January 14, 2002, 01:54   #17
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Weird. I dl'd the file right now. changed the name from "attachment.php" to "attachment.zip" (Make sure it's not "attachment.zip.php"). But the strange thing is that upon extracting, the file is still called "attachment" but without extension (php, zip etc. etc.) By looking at the file through a normal textviewer I see the two first letters to be PK wich indicates that it is a new zip-file...Did you pack it twice? I extracted it once more and everything is fine.

ZIPping twice is not a very good idea considering all the ppl having trouble finding out how zip works...

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Old January 14, 2002, 04:12   #18
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see above for alternative download link
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Old January 14, 2002, 14:03   #19
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Woah, this map is neat, and hard! I'm doing fine now, though
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Old January 14, 2002, 15:20   #20
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MarkG -

For future games, there is a program called Civ3CopyTool that has an option to remove huts from any map. Might save you a bit of time.

http://apolyton.net/forums/showthrea...threadid=31391
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Old January 14, 2002, 21:43   #21
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what exactly does "not re-loading" and using the autosave mean. and is this all working on the truth system?
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Old January 14, 2002, 22:45   #22
Kalani
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Thanks!
Thank you kindly, worked like a charm!

And thanks much for all your work hosting this site and creating these tournaments for all of us to enjoy! It's nice to be able to compare results, rathet than just competing with the AI in a vacuum.
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Old January 15, 2002, 05:21   #23
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Quote:
Originally posted by Solomyr
what exactly does "not re-loading"
that you dont load an older saved game in order to play again a part of the game
Quote:
and using the autosave mean
see the options inside the game. when turned on, the game automatically keeps a saved game of each turn
Quote:
and is this all working on the truth system?
on a large part, yes
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Old January 16, 2002, 01:21   #24
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Haa, first one to submit victory game :)
A spacerace victory at 2001 AD, with only 1493 points.

Didnt actually think i was going to make it to the final alive, so much warmongering was going on mostly by the "evil americans and treacherous persians", as the advisor says when they form a military alliance against me.

Peaceful approach was very hard because of the extra-difficult terrain, conquest/domination style players will do much better in this map (i think)

One other thing that made the game difficulty up few notches was the scarceness of resources - i mean uh - most of the time before the railroads i had NO IRON, and that was really painful. (i conquered the russians to get their iron near Moscow - but what happens... the iron exhausts only 3 turns after i grabbed it ! - aargh )

Good Game anyway
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File Type: zip conqueror, spacerace, 2000 ad.zip (162.9 KB, 27 views)
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Old January 16, 2002, 08:39   #25
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1993 space race 1620 points
this is the worst map i ever played on. the english build iron works in london so u can build no wonders(!). also there is only 1 pile of iron and uranium(which exhausted in 1 turn) in ur island. also no aluminum. the persians and english eliminated all other in my game(or left them in a single city). so i couldnt attack any civilization to increase the number of my cities. also there r like at most 10 grassland squares in the island where we r located. the rest is mountains hills desert and jungle.
I really wonder if that map is random, seems to me that it was specifically designed to be a tough one. The resources, terrains r not divided fairly. I didnt have a city of size 12 'til i researched steam power(!). No food all i did was building harbors and waiting for 10+ turn city growths when the pop is 6+. Also getting all food from sea kills production.
In the last turns of the game, the AI did something interested which i wanted to share. My uranium was exhausted and i had to build the fuel cells which required it. The english and persians have just eliminated americans so i built a settler and a transport to go there. the AI had artilleries there and it kept bombing the roads to prevent me from reaching the uranium. Made me lose like 5-6 turns.
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Last edited by GhostQ; January 16, 2002 at 08:47.
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Old January 16, 2002, 08:57   #26
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Re: 1993 space race 1620 points
Quote:
Originally posted by GhostQ
this is the worst map i ever played on.
you mean to tell me that you liked it?

Quote:
I really wonder if that map is random, seems to me that it was specifically designed to be a tough one.
it was random, but the wet climate, cool temperature, 3 bil. years combination created a rough terrain...
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Old January 16, 2002, 18:05   #27
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Small note for submitting games.
I helped MarkG out with the 2nd tournament and noticed a few things we who submit our save games can do to help him.

Firstly, before zipping, rename the savegame you are submitting so that your login shows in there. (its real hard to tell whose game this "Hammurabi of Babylonians 1260 AD" is when there are 20+ tournament games on your HD).

Secondly, when zipping, please dont use the "save full path info" option, because all of us dont have civ3 in /Gamezz/COOL/Civ3 path as you may do

Sorry if that sounds like blaming someone but these two small things will make MarkG's (or us santa's little helpers) life much easier when he will process this and future tournaments.
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Old January 16, 2002, 20:16   #28
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The map
Mark the map was real hard to deal with and I didnt like it =). Too hard to achieve any kind of militaristic victory, which I like most also gives the most points =). Also the starting locations of the Persians and English r too good. The English had Iron Works and all the wonders whereas Persians had like 10+ pop 12 cities, when I had none =(.
Anyway a very challenging map and game. Thanks for the fun. Now I'm going to try a conquest victory if im able.
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Old January 17, 2002, 17:39   #29
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Way too hard!!
Wow. Maybe it's just me but this map was a little too difficult and altogether unfair. The Americans, English, and Persians are punishing everyone and I am barely emerging as a half-way powerful Civ after a 3,000 year war with the Russians. I personally, don't see how anyone is winning on this map. This is the first tournament game I will probably finish. I'm going to post it whether I win or not (Hey, no one said you had to win to post right! ) Anyway, good luck to all.
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Old January 17, 2002, 18:14   #30
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The level is Monarch...but the terrain is Deity
Thank you Mark.
I'm having great fun with it (but won't tell anything in order not to spoil for anyone).
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