January 15, 2002, 14:19
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#1
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Settler
Local Time: 22:23
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Montreal, Canada
Posts: 12
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Naval Trade Route
I was playing the Egyptians, stuck on a small island. Got Mapmaking, built galleys and a harbour. When I tried to contact my neighbors (the Persians who were also stuck on an island), my trade advisor tells me that I have no naval trade route. I wanted to trade wine for dyes and we both had extras.
Is this because the Persians hadn't built a harbor? What does it take to build a trade route?
On a side note, what do you guys do when you get stuck on a small island: play it out or restart?
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January 15, 2002, 15:01
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#2
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Settler
Local Time: 19:23
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 18
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Until you discover navigation, sea trade can only occur if you are connected by coastal squares. So discover navigation.
(also, your trading partner and you must both have harbors)
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January 16, 2002, 03:22
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#3
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Chieftain
Local Time: 19:23
Local Date: October 31, 2010
Join Date: Jan 2002
Posts: 52
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so you have to wait for him to make a harbor.
When starting a game, i build my city, and retire to see the layout of the complete map. if the is not a decent amount of light green area, grassland around or i am on an island alone, i will make a new game, otherwise i load 4000BC and play it
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January 16, 2002, 11:48
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#4
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Emperor
Local Time: 13:23
Local Date: October 31, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
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Poor starting positions
Sometimes it is fun to play from a disadvantaged start, which is why I usually try Deity. If I get stuck on a small island, I might try an OCC game. Often I start games wanting to try a specific strategy though, then I just restart until I get the necessary starting position.
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