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Old January 19, 2002, 17:17   #1
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Tutorial: How to create a convincing new unit animation (By Dark Sheer)
Dark Sheer has written this tutorial on how to create a unit animation. And I think it could be useful around here as well.

It is in PDF format.
Attached Files:
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Old January 19, 2002, 18:50   #2
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Thanks again for posting it on Apolyton

I does hope it provides some help to those who wish to create their own units but do not plan to use any 3d programs.
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Old January 20, 2002, 06:30   #3
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An example using the method in the tutorial
I am attaching a gif file showing as an example of what is said in the tutorial. The flc file from which the gif came from is effectively a combination of 3 flc, a swinging sword, a man on horseback in fighting position (with no weapon in hand of course) and a bucking horse. By using the method I mention in the tutorial I can switch the rider, switch the horse or switch the weapon and combine them as I like.
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File Type: gif dupreattack_w.gif (11.9 KB, 2300 views)
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Old January 20, 2002, 23:06   #4
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I get that the file is corrupt... could you email it to me at larrytek@yahoo.nospam.com [don't forget to take out the nospam]. Thanks
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Old January 21, 2002, 05:33   #5
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The file is not corrupted. When you save the file, don't save it as attachment. Rather, save it as tutorial.zip.
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Old January 21, 2002, 06:51   #6
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Quote:
Originally posted by Dark Sheer
The file is not corrupted. When you save the file, don't save it as attachment. Rather, save it as tutorial.zip.
Unfortunately, that did not work for me either.

Are you sure it is not corrupted?
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Old January 21, 2002, 09:15   #7
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I am sure it is not corrupted as I just downloaded a copy to test and it works!

Anyway, if you guys are having trouble, you can also download it here at Civfanatics

http://forums.civfanatics.com/showth...threadid=14394
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Old January 23, 2002, 07:55   #8
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Ummm...can I have some feedback on whether the tutorial is useful or not?

Even a feedback such as "Its total junk!" is appreciated.
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Old January 24, 2002, 18:53   #9
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Good work. I will find this usefull.
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Old February 6, 2002, 14:27   #10
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Old March 7, 2002, 00:46   #11
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Great Job!
Also a Stupid Guy like me could create some sort of units!

Saluti
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Old April 15, 2002, 16:31   #12
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Quote:
Originally posted by Gramphos
Dark Sheer has written this totorial on how to create a unit animation. And I think it could be useful around here as well.
What in the name of Sid Meier is a "totorial" ?
In how many threads and how many times has Gramphos butchered how many languages? Only Gramphos, MarkG, and good ol Ming will EVER truly know.


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Old May 24, 2002, 15:18   #13
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Quote:
Originally posted by chriss


What in the name of Sid Meier is a "totorial" ?
In how many threads and how many times has Gramphos butchered how many languages? Only Gramphos, MarkG, and good ol Ming will EVER truly know.


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Old May 28, 2002, 08:29   #14
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ummm, I , uhh well, you and, ummm, yea , uhhh, ::end of intelligent thought::

It's too early in the morning, bro :/
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Old July 26, 2002, 02:50   #15
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Prolly a dumb Question But what is a good program to use For Making units

"The only dumb question is one you don't ask!"
~Every teacher I've ever had :roll:
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Old August 13, 2002, 03:05   #16
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Quote:
Originally posted by Wise Ass
"The only dumb question is one you don't ask!"
~Every teacher I've ever had :roll:
I bet teachers are regretting that when it comes to grade 10 science and you have a major druggie who should be in remedial, but is really in academic science. *Ahem* Allow me to explain: during a test "What's a proton?"; during a major test "What's a vector?" And these are all spoken with sincere ignorance.

Let's just say he failed miserably (~20%)
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Old August 22, 2002, 11:53   #17
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Thank you, Dark Sheer,

I was hoping that someone would discover the "how to" and share it with the rest of we meer mortals...

Very respectfully,

Jerry Sindle
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Old December 17, 2002, 16:38   #18
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What programs do you use to create units like your Bandit?
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Old December 17, 2002, 18:38   #19
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Quote:
Originally posted by chriss
What in the name of Sid Meier is a "totorial" ?
In how many threads and how many times has Gramphos butchered how many languages? Only Gramphos, MarkG, and good ol Ming will EVER truly know.


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classified. It should never have leaked to the public now I'll have to erase your memory so that you won't know of the existence of the word t*******.
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Old December 18, 2002, 14:49   #20
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Well, I can look at the unit's file with Paint Shop Pro 7. Don't know if I can make them or save them.

120 frames for a unit. But I was thinking that if I wanted to change the graphic, and call it a new unit, then maybe I could. Actually the unit's movement graphics are a Autodesk type graphic, but I think that program costs an arm and a leg.

So, Paint Shop Pro 7, patched to 7.04 may work. I should work with it more, and really see, but..........time permitting..............be back to report in a couple of days if I think that it can!!

Probably can somehow, even if changing the already existing graphic to some other picture that fits in one of the 120 frames for the unit, and saving it as something else. Have to experiment!!
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Old December 18, 2002, 15:06   #21
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Actually I should have said that the Animation Shop 3 part of the total Paint Shop Pro 7 package, is what one uses to view all the frames of the unit graphic.

Animation Shop 3 part of the graphics program - Paint Shop Pro 7.

Excusa mea!
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Old December 18, 2002, 15:07   #22
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Tutorial looks fine, but it will be a quite a bit of work to make a unit!!
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Old December 26, 2002, 01:18   #23
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HELP!
I use the PSP 7.0 animation shop and when ever I edit andexisting unit the file I create won't be read by Civ3 and the game crashes.

Its saved as a flc but is there some other options I have to select to make it readable? Could someone give me some dumbed down instructions please?
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Old December 26, 2002, 18:33   #24
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FORGIVE MY IDIOCY, BUT I have no idea how to make a .flc file. What different software can I use? I have now only Windows Paint, which I have a feeling won't get the job done.

Seriously, someone please help Mr. Fool here out. I have many great ideas for scenarios, and I want to get started actually >making< them.

Also: can someone help me out with "Leaderheads"?

Seriously, I could spend days doing this stuff, if I just knew HOW!

Merci bien...
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Old February 15, 2003, 01:19   #25
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can anyone help me figure out flicster and storyboard builder if so please e mail me and let me know Click here
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Old February 15, 2003, 09:06   #26
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HELP US!!!! please...
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Old August 22, 2004, 09:25   #27
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I just dl'd FLICster and havent had a chance to play around with it as i didnt have civ on this machine and didnt know you had to edit a file to make a new one so ive only had a glance at it. Anyway. I was wondering if anyone knows if you can paste into it? Ive got some great ships and units designed in Dogal3 and wanted to edit renders and use em as units for a mod.

Anyone know if this is possible?
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Old December 23, 2004, 05:41   #28
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Yes you can paste in to the storyboards, look in the tutorial link in my signature to see how I did it.

There are also other tutorials and a more active moding comunity at Civfanatics, there is also a progam better then FLICster called Civ3FlcEdit.
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Old February 11, 2007, 15:05   #29
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hmmmm thats alot of writing..........13 pages
lol but it helped alot thx
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