Icks Clicks,
With the exception of water starts for the Pirates, I think the initial seeding location of factions is a kinda random thing. OTOH, more often than not tho' you find yourself with a couple contenders local to you which is great if your a momentum faction like Miriam but bad news if your someone like Morgan.
The most indirect but somewhat effective means to influence the proximity of your nearest neighboring faction is via world settings. Namely % water and map size. More water means less land mass and more chance of being stranded by yourself on an island/continent. Large map size is kinna obvious.
The ability for the AI to have omniscient insight into your base locations and military force disposition tho' seems in my mind to make the AI more likely to expand and scout(read bother you) towards you.
Og
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"Just puttin on the foil" - Jeff Hanson
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