January 28, 2002, 09:07
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#1
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Settler
Local Time: 19:52
Local Date: October 31, 2010
Join Date: Jan 2002
Posts: 1
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Disband Cities?
How to disband cities wich are not need anymore?
I currently keep them at Size 1 by producing Settler/worker. But the city doesn't allow to create them with the last "citizens"...
Thanks
Argentoratum
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January 28, 2002, 10:41
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#2
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Emperor
Local Time: 21:52
Local Date: October 31, 2010
Join Date: Sep 2001
Location: PG's ID: 0000 Founder of PROGRESSIVE GAMES. Living in Leganés (Madrid), but born in SANTANDER
Posts: 5,957
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That is easy boy...
A settler needs 2 citizens to be produced so, if your cities are size 1, the city will not produce the settler until there will be a second citizen available. As you can see you cannot disband a city with the last citizen if you are producing a worker, you must produce a settler, but as I said you need a city of size 2. Be careful do not let it grow the third citizen.
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January 28, 2002, 13:04
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#3
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Deity
Local Time: 20:52
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Re: That is easy boy...
Quote:
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Originally posted by Kramsib
A settler needs 2 citizens to be produced so, if your cities are size 1, the city will not produce the settler until there will be a second citizen available. As you can see you cannot disband a city with the last citizen if you are producing a worker, you must produce a settler, but as I said you need a city of size 2. Be careful do not let it grow the third citizen.
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This isn't quite true. A worker will disband a city at size 1, but you may as well use a settler. The key to either is that there has to be no food surplus.
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January 28, 2002, 13:31
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#4
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King
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Southern California
Posts: 2,407
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Also too if you are building a worker or settler if the city is still growing it will wait untill the city has grown before building the worker or settler. So if you want to disband the city you have to make sure that it is not growing. I have done disbanded cities before and this was the only way it worked.
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January 28, 2002, 14:02
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#5
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Deity
Local Time: 20:52
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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ie having no food surplus then
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January 28, 2002, 15:04
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#6
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Retired
Local Time: 14:52
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Another way to get rid of those pesky cities...
Move all the units out... sell all the improvements you can.
Give all the cities to another civ.
Declare war and attack them all the next turn. Collect a little bit of money when you win... raze them all... and maybe get a few free workers.
There are always multiple solutions to every problem
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
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January 28, 2002, 15:12
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#7
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Deity
Local Time: 20:52
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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some more intellectually appealing than others........
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January 28, 2002, 15:21
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#8
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Settler
Local Time: 13:52
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Eternity
Posts: 21
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I usually turn all the citizens to tax collectors until the city reaches either 1 or 2. Then I build a worker or settler to empty the city. Whenever you're made aware of "Starvation at ______" you have to go back to the city display and turn all the citizens back to tax collectors again though.
__________________
" . . . I fought, and strove, and perished, countless times . . . as if through a glass and darkly, the age old strife I see, where I've fought in many guises, many names, but always me."
-Gen. George S. Patton Jr.
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January 28, 2002, 15:21
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#9
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Retired
Local Time: 14:52
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Quote:
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Originally posted by DrSpike
some more intellectually appealing than others........
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Yep... it is "just" a game
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
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January 28, 2002, 15:40
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#10
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Deity
Local Time: 20:52
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Well the AI certainly cheats enough. I prefer to attempt to take the moral high ground though, and win without any giving away city tactics. But one man's great strat is another man's dodgy exploit.......as always.
Keep up the civin'
btw I keep meaning to try and do an all-nighter and join your MP game. I'm getting dsl soon, which makes MP less annoying.
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