January 29, 2002, 23:37
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#1
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Settler
Local Time: 08:57
Local Date: November 1, 2010
Join Date: Jan 2002
Location: City of Sails, NZ
Posts: 14
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Food/Production Values
G'day,
Can anyone explain the relationship between the tile values and that seen on the city management screen?
I have added all the tile values in the city's area of influence plus any building improvements, but cannot figure out how the value is derived in the city management screen.
At the empire level I can see if I'm producing enough food, but not down to the city level.
Being new to this style of game, a little advisory help is required.
Using CTP2 straight out of ther box.
Thanks
Sexus
NZ, home of the Amnerica's Cup
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January 30, 2002, 10:20
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#2
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Emperor
Local Time: 19:57
Local Date: October 31, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
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Have you allowed for corruption scores? If it still makes no sense then i guess its just down to CTPII strangeness!
Click empire overview and select view details at the bottom of the tab - it should give more info on your empires corruption scores(this is a rough guide as i haven't got the game on at the momment.)
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January 30, 2002, 10:55
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#3
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Deity
Local Time: 21:57
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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I think this thread will prodive you with an answer. The relevant part is the answer to Q3 in my first post, but it's possible the rest of the thread contains some interesting info as well.
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January 30, 2002, 11:33
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#4
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Emperor
Local Time: 19:57
Local Date: October 31, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
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Thanks Locutus - i'd noticed from my lurker days that no-one had replied to Sexus, and it has been something that i wanted to know for my self - my civ playing CTP2 bashing pals now have an answer....i'll bring them round to CTP2 before i die
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January 30, 2002, 11:41
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#5
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Super Moderator
Local Time: 21:57
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by Locutus
I think this thread will prodive you with an answer. The relevant part is the answer to Q3 in my first post, but it's possible the rest of the thread contains some interesting info as well.
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That should be number 27 of the FAQ it is your answer, therefore it is your task and of course your right to post it there.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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January 30, 2002, 12:34
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#6
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Deity
Local Time: 21:57
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Quote:
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Originally posted by Martin Gühmann
That should be number 27 of the FAQ it is your answer, therefore it is your task and of course your right to post it there.
-Martin
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Since when do you have telepathic skills?
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January 30, 2002, 21:49
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#7
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Settler
Local Time: 08:57
Local Date: November 1, 2010
Join Date: Jan 2002
Location: City of Sails, NZ
Posts: 14
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Locutus, you da man.
Excellent thread, explained it perfectly, makes plain sense. You are right though, you do not need to know the exact values. But how they work is a definite must. You need to know wether you are getting the full value of a tile improvement or not.
That sort of info should be in a CTP2 Guide - 'How Things Work'.
Thanks
Sexus
ps. In the manual, pg 34 under the section 'Citizens & Workers', it basically describes what I was looking for. The missing component was the Efficiency indicator. The efficiency calculation is detailed perfectly by Locutus, . .
Last edited by Sexus R Cerinus; January 31, 2002 at 00:04.
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February 5, 2002, 06:45
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#8
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Deity
Local Time: 21:57
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Quote:
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Originally posted by Sexus R Cerinus
That sort of info should be in a CTP2 Guide - 'How Things Work'.
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Hehe, I wish I had the time, I'd love ripping this game apart and analyzing and explaining every tiny little detail and figuring out all the formulas
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