Thread Tools
Old January 30, 2002, 12:03   #1
JFB
Settler
 
Local Time: 19:58
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Piteå, Sweden
Posts: 10
Tag-Along Land Grab
Hi. I have been following the forum since I bought Civ III a month ago, and have found several useful tips among these threads. Thanks for that!

So, in the interest of sharing knowledge, here is an idea I had in my current game that I haven't seen on these pages:

Game: Russians, Standard Map, 8 Civs, Deity

Right now, there are five civs left, and I am most likely third overall. The Persians seem to be dominating, and they have managed to get the entire world, except me, involved in destroying the weakest civ (France). I am enjoying good production benefits and science and resources from early conquering and am in Democracy (that's why I am staying out of the war). I have been able to move science between 80%-100% and just caught up in tech with it looking like I will take the lead now with Radio. I am building up my military because I fear that I am next, especially since France is almost gone and they are all allied. So, I came up with this peaceful expansion idea:


Tag-Along Land Grab. I am sending transports with settlers and defense to follow the navy of the other civs. When they conquer the French cities, the cultural boundaries retract, exposing valuable resources and already worked land, free for the taking! My plan is to settle on top of these resources and culture-bomb, not necessarily to conquer by culture but to hold on to my new cities!

I already stole an oil from the Iroquois before their border expanded culturally to draw it in, and I hope that as the French get carved up, I can get ahead in tech and grab some valuable resources, as well as finding some great city spots if I need to launch a military campaign. With an airport and some bombers, I should be able to weaken the enemy quite a bit and hold on to my cities. I am looking for a space-race win because I have great production and am heading for the tech-lead when I hit advanced flight and then get a free tech advance at the beginning of the next era. However, if I get the military, a conquest or domination victory might actually be a possibility ... but definitely not the way it looks now.

Well, I'm sure others have used this strategy, but I have not read anything on it.

What do you guys think? It seems resources are the things the AI coughs up the most money for in Deity, so grabbing these first should help keep me afloat economically and ahead in tech. I hope.

Thanks for the tips, everyone! I hope I can add something of worth as well ...

JFB
JFB is offline  
Old January 30, 2002, 19:59   #2
Eric S
Warlord
 
Local Time: 11:58
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Las Vegas, NV
Posts: 188
That does work, especially if you're not too far from your capitol.

One thing to watch for, two out of three times I've done this (I like doing this, but have only been playing for about 6 weeks), the civ doing the trouncing turned around and declared war on me as soon as the victim was finished, even when I had a respectable army.
Eric S is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 15:58.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team