March 17, 2002, 16:54
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#91
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Emperor
Local Time: 22:00
Local Date: October 31, 2010
Join Date: Dec 1969
Posts: 3,079
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Quote:
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Originally posted by Dissident
can you just keep renewing it every 30 days?
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Nope...
But I...
*goes into trance*
I can see something, it's... It's something in the near future, it's... Two strange words: goo... Google... and... fo... for, no, fo-psp7.zip...
*snaps out of the trance*
What just happened?
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March 19, 2002, 14:13
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#92
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Emperor
Local Time: 22:00
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 7,138
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Here ya go Natan:
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March 19, 2002, 22:32
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#93
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Prince
Local Time: 15:00
Local Date: October 31, 2010
Join Date: Sep 2000
Location: New York State
Posts: 503
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Quote:
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Originally posted by Sirotnikov
Here ya go Natan:
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Toda raba/spassibo tovarisch
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March 20, 2002, 14:31
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#94
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Emperor
Local Time: 22:00
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 7,138
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Ya speak russian don'tcha?
You're a KGB spy, aren'tcha?
Priznavaysia seichas - lutshe budyet!
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March 22, 2002, 11:27
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#95
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Emperor
Local Time: 23:00
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Aperture Science Enrichment Center
Posts: 8,638
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This on a transparent background (unless it already is, that is) -
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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March 22, 2002, 11:32
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#96
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Deity
Local Time: 08:00
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Just made Prince, so I'm looking quite far forward here (another four months, at my rate <<sigh>>), but is there some kind of size limit to your custom Av? And how in Sheol do you get them to move, like Skanky's?
Or does that sort of thing just come from being King+?
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March 22, 2002, 11:46
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#97
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King
Local Time: 16:00
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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The limit on avatars is 80x80 pixels. I am sure there is a size limit too, but I have never come close to it... never a problem. To get them to move like Skany's, they just need to be an animated *.gif image.
-FMK.
__________________
It's a wonder that you still know how to breathe.
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March 22, 2002, 11:46
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#98
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Emperor
Local Time: 23:00
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Aperture Science Enrichment Center
Posts: 8,638
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Edit: FMK got first.
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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March 24, 2002, 00:01
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#99
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Emperor
Local Time: 22:00
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 7,138
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.
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March 27, 2002, 10:54
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#100
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Emperor
Local Time: 23:00
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Aperture Science Enrichment Center
Posts: 8,638
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Thanks Siro.
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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March 27, 2002, 20:21
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#101
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Local Time: 07:00
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Yeah, any moving avatars are just animated gifs.
I got mine from Civ 3 (the fan-site pack) but had to edit them heavily to get them small enough.
Theres a tutorial on making unit animations here by Dark Sheer, so maybe that will help you to make your own moving avatars
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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