February 5, 2002, 05:35
|
#1
|
Deity
Local Time: 13:13
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
|
This thread is dedicated to great things about civ3
I love unit support being directed from taxes. I hate unit support from cities in civ2. I couldn't even explore with a caravel less my city go into disorder if it was too small. Something I really don't miss from civ2.
I'm sure there are other things. I will leave them for others to discuss and argue over.
anybody who says something bad about the game in this thread shall be banned from Apolyton for life.
__________________
Focus, discipline
Barack Obama- the antichrist
|
|
|
|
February 5, 2002, 05:56
|
#2
|
Prince
Local Time: 15:13
Local Date: October 31, 2010
Join Date: Aug 2001
Location: West Unite
Posts: 532
|
Well I listed my likes about Civ3 recently in the thread "Is there anything GOOD bout civ3" ... but to try to help out the positivity of the forum, here are two new ones:
With air units, bombard units, and the retreat option for mounted units, there is a real potential for making combined arms crucial and fun. Currently horse units are too good, but once they get toned down, combat can be real interesting.
If you get an AI to declare war on an enemy, he actually fights! And if several AIs attack, the target civ is in big trouble. This really solves the problem presented in that funny column #166 "MEMO TO ISABELLA, QUEEN OF SPAIN".
Also, since they are so important, I'll repeat these four:
Civs have some individuality with traits and unique units.
Population units have a nationality.
Must garrison your conquests.
Luxuries and strategic resources are fun to secure.
Though many problems, there is a lot to like about Civ3.
Thanks for reading.
|
|
|
|
February 5, 2002, 06:45
|
#3
|
Civ4: Colonization Content Editor
Local Time: 21:13
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 11,117
|
Additionally to often mentioned benefits like strategic and luxury resources, the increased diplomacy and the smarter AI (compared to Civ2), I like the corruption model (yes!), because it prevents ICS (too powerful and easy), forces you to plan your empire and it's expansion, makes you think twice before founding a city or building city improvements. Thus it makes your core cities more valuable and the game more difficult. That's probably the reason why many people don't like the corruption.
|
|
|
|
February 5, 2002, 07:00
|
#4
|
Civ4: Colonization Content Editor
Local Time: 21:13
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 11,117
|
Quote:
|
Originally posted by nato
Currently horse units are too good, but once they get toned down, combat can be real interesting.
|
Agreed, although I would not tone down the mounted units, but tone up the defenders, may be by doubling the defend value of pikemen vs. mounted units as seen in Civ2, or adding anti-tank units in modern times (as exist in reality), that don't harm infantry much but are deadly for tanks.
|
|
|
|
February 5, 2002, 07:07
|
#5
|
Deity
Local Time: 13:13
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
|
hmm yeah forgot about that thread.
don't worry, I will dedicate a thread to the bad things of civ3 here soon . we'll see which gets more replies
__________________
Focus, discipline
Barack Obama- the antichrist
|
|
|
|
February 5, 2002, 13:13
|
#6
|
Emperor
Local Time: 17:13
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
|
I like the new map generator...
Just kidding... that is not the only thing I like about Civ3. As others already mentioned, strategic and luxury resources, how the air units are handled, the concept of culture (but not necessarily how it was implemented)... I like how you can see the replay at the end (better than the one in SMAC), some graphic touches (units, the overall feel of the game), and other little things that I am sure I can't remember now.
|
|
|
|
February 5, 2002, 13:26
|
#7
|
Prince
Local Time: 15:13
Local Date: October 31, 2010
Join Date: Jan 2002
Posts: 421
|
The AI.
__________________
Above all, avoid zeal. --Tallyrand.
|
|
|
|
February 5, 2002, 13:38
|
#8
|
Prince
Local Time: 14:13
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
|
I like units being supported by gold (for the reasons mentioned above)
I like culture. It makes the game more than just a race to build cities and improvements to support units and warfare.
I like cities culture flipping. Sure its frustrating at times but it adds a level difficulty to the game that I enjoy (Cities also revolted in Civ2 if you remember)
I like workers for working and settlers for settling.
I like the ability to trade anything for anything in negotiations. (Though more things to trade would be great)
I like humor found throughout the game. (You say you want a revolution / Yes it's gonna be alright / No you can count me out)
I like capturing workers/units
I like small wonders
There is much more to this game I like and many things I don't but over all the positives far outway the negatives
__________________
Sorry....nothing to say!
|
|
|
|
February 5, 2002, 14:51
|
#9
|
Local Time: 22:13
Local Date: October 31, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
|
I like the graphics.
Now that I accepted it edits only rules, I like the editor.
I like having borders determined by my brightness.
I like having some variety in my conquests, not only moving my 200 howitzers to take out Eurasia in a single turn (always did this in Civ2).
I like having to choose between civ traits
I like winning with culture or diplomacy. As I'm a builder, I truly like builder's strategies were adressed.
I like having a backstabbing AI, which thinks only in terms of power rather than morale (pretty realistic too)
|
|
|
|
February 5, 2002, 16:55
|
#10
|
Warlord
Local Time: 14:13
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Imperialist Running Dog
Posts: 107
|
I like the Planetary Party Lounge.
As soon as I researched the laser and saw that I'd be able to add this to the spaceship I looked towards the heavens and whispered, "Thank you, Jeebus, thank you!"
I knew then that this game was going to be something...special...
__________________
"Of all tyrannies, a tyranny exercised for the good of its victims may be the most oppressive. It may be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end, for they do so with the approval of their own conscience."
-- C.S. Lewis
|
|
|
|
February 5, 2002, 19:01
|
#11
|
Prince
Local Time: 21:13
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Antwerpen
Posts: 398
|
I like the lack of dialog boxes during the AI's turn. That really bothers me with Civ2.
Culture is ok (except stupid city flipping), resources are nice, and civ specific abilities/units.
|
|
|
|
February 5, 2002, 20:04
|
#12
|
Settler
Local Time: 20:13
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 20
|
More humour:
Sometimes, when offering you something, the AI says "And that's cutting me own throat" or something like that, you'll get this if you've read anything by Terry Pratchett.
|
|
|
|
February 8, 2002, 08:12
|
#13
|
Apolyton CS Co-Founder
Local Time: 22:13
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
|
i love the diplomacy "table" with all the "connections" between civs...
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 16:13.
|
|