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View Poll Results: Do you approve of 20 turns of tyranny to start?
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Yes!
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9 |
50.00% |
No!
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8 |
44.44% |
No preference.
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1 |
5.56% |
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February 7, 2002, 14:44
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#1
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King
Local Time: 14:18
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Poll: 20 turns of tyranny before 1st term?
As your first president , I will need to know if I should just play the first 20 turns as a tyrant (as Shade suggests), or not.
20 turns takes us to 3000bc. As you know, this time period usually involves moving a unit or two several times and hitting return. If tyranny is approved, I would still post polls for research goal(s) and such. A 4000bc save game will be included.
Decisions I would not make on my own: - What tech to research
- Whether or not to tip huts
- Whether or not to settle immediately if starting square isn't dandy
- Whatever else the masses would frown upon
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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February 7, 2002, 15:15
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#2
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Deity
Local Time: 17:18
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Mola mazo!
Posts: 13,118
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I'd much prefer a month IRL time.
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February 7, 2002, 17:25
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#3
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Technical Director
Local Time: 22:18
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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I say:
1. Don't post a save. We don't want anyone to lok into the future, and that can't be done if the save is kept secret.
2. Start by posting an image of the staring spot, and specify the startin conditions (# of settlers and techs)
3. Poll for first city (on starting spot or somwhere else)
4a. Poll for exploration direction
4b. Poll for reasearch.
4c. Anything else I forgot
5. Anything else I forgot
__________________
ACS - Technical Director
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February 7, 2002, 17:27
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#4
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Technical Director
Local Time: 22:18
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Forgot, that when the directions are set the president could play some turns until he finds...
a) a good spot for a city
b) an opponent civ
c) a hut
d) anything else of interest.
This is my suggestion.
__________________
ACS - Technical Director
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February 7, 2002, 20:02
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#5
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Emperor
Local Time: 22:18
Local Date: October 31, 2010
Join Date: Aug 2000
Posts: 4,512
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My opinion: In the beginning just post a screenshot and people decide whether or not to build a city right away, what to be built and which direction to explore (roughly). For the rest: You're the commander in field, so you decide what to do when you encounter something like a goody hut or when you make first contact with another civ. You can declare war if you like, but as in real life you should consider the reaction back home. After first contact though it should be coordinated beforehand with the people what to do.
__________________
"The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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February 8, 2002, 01:55
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#6
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Settler
Local Time: 15:18
Local Date: October 31, 2010
Join Date: Dec 2001
Location: U.S.
Posts: 7
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I'd have to agree with gramphos. That is all.
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February 8, 2002, 15:27
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#7
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King
Local Time: 21:18
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Second try...
You know my idea about this...==>TIRANNY
maybe just ask for some setteling info:
-->Settle immediately or not?
-->Explore? N/E/S/W/Circular
-->Science?First 4 techs will be more than enough.
-->Foreign?If we meet an other civ how to proceed?peace&exchange /war /...
-->What to build in the city?troops/buildings/settlers to expand/...
after all these questions are done just go and start playing those 20 turns.(you don't have to hurry,you can really take your time,1 hour will probably be more then enough )
After that we all can start bugging you
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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February 8, 2002, 15:51
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#8
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Technical Director
Local Time: 22:18
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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shades suggestions are good. However we need to decide initial science rate.
__________________
ACS - Technical Director
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February 8, 2002, 16:42
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#9
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King
Local Time: 21:18
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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initial sciencerate=>MAXIMUM,want my soldiers to have the most modern weaponnery there is.
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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February 8, 2002, 17:23
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#10
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Technical Director
Local Time: 22:18
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Quote:
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Originally posted by shade
initial sciencerate=>MAXIMUM,want my soldiers to have the most modern weaponnery there is.
Shade
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I agree on the first part, but we need writing first.
__________________
ACS - Technical Director
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February 8, 2002, 17:26
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#11
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King
Local Time: 21:18
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by Gramphos
I agree on the first part, but we need writing first.
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If we're number one and researching at high speed,millitary techs will come fast enough.
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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February 9, 2002, 10:52
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#12
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King
Local Time: 20:18
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Helsinki
Posts: 2,247
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Leader will rule 5 turns, post screenshots, let ministers post polls,
and leader starts following 5 turns after about 48 h.
That's the CFC System. And it works.
Leader have to tell the ministers what polls need to be done before continue first.
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February 9, 2002, 15:02
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#13
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King
Local Time: 21:18
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Quote:
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Originally posted by Tuomerehu
Leader will rule 5 turns, post screenshots, let ministers post polls,
and leader starts following 5 turns after about 48 h.
That's the CFC System. And it works.
Leader have to tell the ministers what polls need to be done before continue first.
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yeah but we're talking about the first 20 turns
-->that is the moment when you are researching in your only city at 12 or more turns,and have an enormous army of 1 settler(left over from Diety start and 2 rogue warriors(if you have that much)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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February 9, 2002, 17:25
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#14
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Emperor
Local Time: 21:18
Local Date: October 31, 2010
Join Date: May 2000
Location: Castellón, Spain
Posts: 3,571
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the firsts turn will be very boring
I vote for tiranny, but then you´ll have more problems Marquis
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February 9, 2002, 19:48
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#15
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King
Local Time: 14:18
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Houston, TX
Posts: 1,261
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Hm, how about we at least LOOK at the starting location before we sign off on these 20 turns hm? Initial city placements are important! (at least to the expansion minister)
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February 9, 2002, 20:01
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#16
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Emperor
Local Time: 23:18
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Aperture Science Enrichment Center
Posts: 8,638
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Relating to the Expansion Minister's post here, do we have a started game already? President? When are you planning to have the game start?
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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February 9, 2002, 20:37
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#17
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Technical Director
Local Time: 22:18
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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We have not started the game yet, as we don' t know what color to play as.
__________________
ACS - Technical Director
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February 10, 2002, 10:39
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#18
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King
Local Time: 14:18
Local Date: October 31, 2010
Join Date: Jul 2000
Location: ... no, a Marquis.
Posts: 2,179
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Quote:
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Originally posted by kassiopeia
Relating to the Expansion Minister's post here, do we have a started game already? President? When are you planning to have the game start?
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Tonight I should have my old copy of 2.42 back. If not, I will use MGE. In either case, I will post the start position and techs then.
__________________
The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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February 11, 2002, 14:47
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#19
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Prince
Local Time: 22:18
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Finland
Posts: 416
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United Apolyton is democracy, not dictatorship!
__________________
"I'm having a sort of hard time paying attention because my automated teller has started speaking to me, sometimes actually leaving weird messages on the screen, in green lettering, like "Cause a Terrible Scene at Sotheby's" or "Kill the President" or "Feed Me a Stray Cat", and I was freaked out by the park bench that followed me for six blocks last Monday evening and it too spoke to me."
- Patrick Bateman, American Psycho by Bret Easton Ellis
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February 12, 2002, 08:33
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#20
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King
Local Time: 21:18
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
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Shai-Hulud: Catch...it's a water-baloon ....
Shade(long live our dictator )
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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