spies, railroads, nukes, world, final frontier... stuff
dunno, don't come here much, so prolly all of these have been talked about before... but:
Unlimited movement on railroads? hope not. And if you enter a enemy's terriotry with a spy, on a road, railroad, etc. with each movement, the chance of being cought should greatly increase... and enough of city converting, at least when you're in the modern age... I mean come on. and if super weapons are in the game, and it's safe to assume they will be, I think they should have a much more devastating result... think twice before using it...
oh yeah, one more thing... please tell me the world map is an actual 'sphere' and there are no 'invisible walls' at the ends of the world...
and why not extend the ending a bit? we all know the colonization of AC was the ultimate goal... why not take it a step further and maybe have the ability to colonize the moon? mars? before actually going straight to distant stars... this wouldn't even have to involve moving your units in space suits on a gray or red map, just have a screen of your 'city' like a regular city on earth and work from there...
discovering the techs and building the space ship was way too fast and seemed a bit unrealistic, take out the time limit (2021 in CivII, right?) and make the game last and last and last... and harder and more resource consuming for such ability to colonize other world only achievable if you little empire is working at its peak efficiency...
one more little thing... hunger, I could never figure out how to make the darn cities stop outgrowing its food supply and starving... how about a Richard Simmons tech/unit... not.
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