February 9, 2002, 13:45
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#1
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Chieftain
Local Time: 14:23
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Houston, TX, USA
Posts: 89
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The annoying offer city order.
Ok... is anyone else really annoyed with the fact that offer city is always oldest city first? Is their any way to change this... Like I want to give away my biggest and best cities!!! Why didn't activision have them list in reverse order?
I have an entire island and cities of recent conquest that I want to give to a friendly local neigbor but I can't because they don't appear on the list (i.e. they are newer additions to my empire). I've tried the highest resolution possible, and they still aren't on my list. This is a particular problem on Gigantic and mods whos max cities is scaled according to map size. Is their any way around this? is their a way to sort the list with newest additions first?
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February 9, 2002, 14:15
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#2
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Prince
Local Time: 21:23
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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I don't think so, but presumably somehere in the UI data is a file that lets you determine how long the list goes down for, or lets you have a scroll-bar or not.
I don't know offhand, I don't think anyone has examined the UI in much detail (possibly Peter Triggs has). If you want to have a look, try in ctp2_data/english/UIdata/layouts and try to find a file with the diplomacy drop-down menus in, and try implemeting a scroll bar.
If it crashes the game then I apologise wholeheartedly
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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February 9, 2002, 15:17
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#3
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Chieftain
Local Time: 14:23
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Houston, TX, USA
Posts: 89
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I tried what you suggested, but there is no obvious way to do it. There is a section called
template DIP_DEMAND_LIST:DIP_RANGER that seems to be responsible for the look of the list (in diplomacy.ldl file) and there is even a columns option (I would assume for making multiple columns), but whatever changes I make don't seem to have any affect at all, even to columns.
Thanks for trying. anyone else?
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February 9, 2002, 15:17
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#4
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Deity
Local Time: 22:23
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Hmm, I don't think it's at all possible to build in a scroll bar, certainly not for this particular situation. I'm afraid there's not much that can be done about this, not without hacking the exe. The code for the menu IW is referring to is stored in diplomacy.ldl under ExchangeCitySheet. You could try changing string just to "right" or setting bool wordwrap to FALSE but I quite frankly doubt that would work.
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February 9, 2002, 16:12
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#5
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Prince
Local Time: 21:23
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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In diplomacy.ldl, I tried adding this:
Code:
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rangery {
int widthpix 15
int heigthpix 15
string type "scroller"
string orientation "vertical"
string pattern "upba5605.tga"
incy {
int widthpix 15
int heightpix 15
string pattern "upba5605.tga"
} |
For a scrollbar into the CityList IP_DEMAND_LIST {
part of the GiftCitySheet. It didn't work.
Ah well. Sorry.
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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February 10, 2002, 14:29
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#6
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Super Moderator
Local Time: 22:23
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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You can modify things like spinners, size, graphics, but I never had any luck to add something except strings to the UI.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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