February 11, 2002, 16:23
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#1
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Chieftain
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Feb 2002
Location: UK
Posts: 91
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Scenario special units
Hi everyone,
Just wanted to ask a couple of questions; what do you think of special units - like in Alexander scenario? I was thinking of something similar in the Habsburg one I'm working on...e.g. If Charles V visits a Habsburg city then player 1 gold increases (he gets more taxes out of the citizens)...this seems historically accurate, also Charles' capture of Francis I allowed him to dictate quite incredible terms from the French (and guaranteed the hatred of Francis). Is this more fun, or does it distract?
Tigger
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February 12, 2002, 05:30
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#2
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King
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Oct 2001
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Both it fun trying to kill special units, but you can’t use it, loss the unit and your dead.
Personally I am having a special unit but it will be hard as nails
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The BIG MC making ctp2 a much unsafer place.
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February 12, 2002, 11:11
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#3
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Chieftain
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Feb 2002
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Posts: 91
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I agree, what is needed is the loss of the unit temporarily. Say one turn (call it imprisonment) but no actual death of the special unit.
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February 12, 2002, 11:18
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#4
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King
Local Time: 20:27
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Good idea I did not think of imprisonment and just rebuild in the capitol good idea. You could also be forced to do a raid on the enemy city were you are imprisoned
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"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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February 12, 2002, 11:32
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#5
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Prince
Local Time: 21:27
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Join Date: Dec 2000
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Quote:
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Originally posted by tigger
I agree, what is needed is the loss of the unit temporarily. Say one turn (call it imprisonment) but no actual death of the special unit.
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Just use SLIC to destroy it, or change its ownership and prevent it moving, and then another trigger to recreate it/change its ownership back.
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Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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February 12, 2002, 11:58
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#6
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Chieftain
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Feb 2002
Location: UK
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Great idea IW I wonder if anyone has done anything similar.
Ah well, its time a took the plunge and actually tried some SLIC like I've been threatening to do.
Big Mc I'll let you know how it goes doubt I'll have time until weekend though.
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February 12, 2002, 12:31
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#7
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Deity
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Well, the Darius code of the Alexander scenario is somewhat similar (after Darius dies he's reborn in the nearest city (in the same turn). Building in a delay would be a piece of cake, but the whole code is quite simply; you might be faster off rewriting it altogether than copying it from that scenario.
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February 13, 2002, 11:22
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#8
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Chieftain
Local Time: 20:27
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Join Date: Feb 2002
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Cool!!!
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February 13, 2002, 11:22
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#9
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Chieftain
Local Time: 20:27
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Join Date: Feb 2002
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Posts: 91
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Cool!!!
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February 13, 2002, 11:24
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#10
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Chieftain
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Feb 2002
Location: UK
Posts: 91
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Cool!!! That would be perfect for what I had in mind....
hmmm...just thought, the imprisonment idea doesn't really apply into the modern age as missiles and planes are hardly going to imprison someone. Might just be an idea for more historical scenarios.
Also, what sort of scenarios do people prefer? Ancient, medieval, renaissance, modern, futuristic...any?
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February 13, 2002, 11:54
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#11
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Deity
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
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I read your mind: see my poll in the General forum
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February 13, 2002, 12:04
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#12
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Chieftain
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Feb 2002
Location: UK
Posts: 91
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D'oh! I found it just after my posting....there was me hoping you wouldn't notice Locutus. As if!
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February 13, 2002, 12:31
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#13
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Deity
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Quote:
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Originally posted by tigger
D'oh! I found it just after my posting....there was me hoping you wouldn't notice Locutus. As if!
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With 2565272562341 drones watching with me, we don't miss much
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February 14, 2002, 06:00
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#14
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King
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
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Hi just finally got back on the net after yesterday
I notes you’re a settle. If you get stuck on that dreaded first slic just pm me.
And it is just like locutos to notice everybody mistakes he is on more then I am.
I am going on holiday next week so I looks like I will get back a week on Monday
Note to self :must get borg repellent to work
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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February 14, 2002, 06:57
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#15
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Chieftain
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Feb 2002
Location: UK
Posts: 91
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Cheers Big Mc. Us settlers need all the help we can get. How you'll regret those words!!
With help from Locutus I've got some 'adapted' SLIC working in my Habsburg scenario, but the next step is to write soem from scratch.
I appreciate the community spirit in this site. I feel that working together everyone will get CTP2 to reach its potential. I will finish my scenario idea as an attempt to repay all the help and advice I receive.
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February 14, 2002, 07:10
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#16
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King
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Oct 2001
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I just remember my first slic 2 week just sat at a computer typing away. I found it hard it was funny because my second slic from scratch took a bout ten minuets.
I look forward for what you have to say. Any way locutos help me a lot with my slic so he is one of the people to talk to as well.
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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February 14, 2002, 20:49
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#17
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Deity
Local Time: 22:27
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Quote:
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Originally posted by The Big Mc
Note to self :must get borg repellent to work
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Resistance is futile, you WILL be assimilated!
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February 15, 2002, 05:34
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#18
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King
Local Time: 20:27
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Of the universe / England
Posts: 2,061
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Yes I al reedy got the multi adaptive shielding to work
__________________
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
|
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