February 12, 2002, 17:38
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#1
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Prince
Local Time: 13:30
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
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bic file setup help needed
I am playing with different editor changes to see which makes the most fun for game play. Let's assume I only have 2 bic files, here are my questions:
Is there an easy way to see which bic file is being used in a game?
I usually save my games at the end of each era. With many civ3mod.bic files, it is hard to remember which file was used with game##.
I presume the unix strings commands on the ???.SAV file will give the name of the bic file users. Is there a windows 9X way of finding out the file name of the bic file?
Is the bic file only read at game load?
If I change a bic file between ERA's, will the game keep the old values, or the new. For example, after many games and thinking about ironclads, a movement of 4 seems way too high. If I reduce it to 2, to match the slowness of moving those ships historically, will the current game reflect change, or only new games using the edited bic file?
thanks
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February 12, 2002, 17:59
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#2
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King
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 1,267
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My understanding, subject to correction and based on memory, is that once you have saved a game, parameters are then saved in that file. Thus, a change in civ3mod would have no effect if you reload and continue play. Civ3mod.bic is used to launch all games except those that are loaded from the "Load Scenario" selection.
__________________
"Entia non sunt multiplicanda praeter necessitatum." — William of Ockham
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February 12, 2002, 18:09
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#3
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Technical Director
Local Time: 22:30
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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If you have started as a scenario the entire BIC is aved within the save, otherwise it uses civ3mod.boc
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ACS - Technical Director
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February 13, 2002, 10:52
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#4
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Prince
Local Time: 13:30
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
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Thank you. Confirmed changing the bic file during play of a saved file does not effect that running game. You are right other post that you could change bic file and it would effect running game is incorrect.
Now I will have to try exiting and restarting saved game and see if that makes any difference. It might be it only reads the bic on loading the game.
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February 13, 2002, 12:19
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#5
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Prince
Local Time: 22:30
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Brussels
Posts: 854
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Quote:
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Originally posted by planetfall
Thank you. Confirmed changing the bic file during play of a saved file does not effect that running game. You are right other post that you could change bic file and it would effect running game is incorrect.
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That is not so simple.
As long as you do not change the civ3mod.bic file, you are right, nothing can happen to your saved game (you can even throw away/lose your .bic file).
If your scenario file did only contain a map and did not change the 'default' rules, then I noticed following.
Reload a saved game with a modified civ3mod.bic file will not change:
- the color of the civilizations
- ?
but will well change:
- CSA
- Leaders' name (title,...)
- ?
For other things (unit characteristics, optimum # cities, ...), well I don't know, I haven't done that yet.
__________________
The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.
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February 13, 2002, 12:33
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#6
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Chieftain
Local Time: 20:30
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 74
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I know that changing civ3mod.bic *will* change:
available gov'ts (even if the necessary tech was already discovered)
all unit capabilites (AF, DF, Movement, actions)
While I'm not sure, I suspect that certain changes could crash the game, for example if you made a particular unit unable to be carried in a boat, and there was one in a boat in your saved game, but I haven't tested that yet.
The important thing to change games in progress is to: just start a new game, don't load a scenario and then change the name or the new mod you want to use to civ3mod.bic (or just edit the settings of the civ3mod.bic).
Cheers,
Dr. Charm
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