February 14, 2002, 22:59
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#1
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Prince
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
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Crusade! files MIA
Wes (et al):
I downloaded MedMod2.zip and when I installed it last night, I got "MM2_strings.txt not found in asset tree." Well, it wasn't in the zip file, either, so Locutus was kind enough to email the file. Unfortunately--as is often the case--there are other files missing. So tonight I got "MM2_civ_str.txt not found..." That file is also not in the zip file. I think I used the link right out of the Medieval Mod II v2.0 Crusade! thread. Naturally, I don't know what *else* may be missing.
Now it's possible that others didn't see this because they have earlier copies of MedMod (with those files) in place. Maybe someone who has a working copy can do a "virgin" install and copy missing files one by one.
-- Hermann (waiting with baited breath)
(yuck! worm breath!)
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February 14, 2002, 23:49
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#2
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Prince
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
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Taking my own suggestion, I went to WesW's site and downloaded "all_but_stoney.zip" and unzipped that into the Call To Power 2 directory. Now the program launches OK, but when I try to start a new game, I get "Paths Error: GU102.SPR not found..."
So then I checked the dates on the two archives. The time stamp on the archives (unfortunately) shows when I downloaded them, not when Wes uploaded them. However, sorting by date inside the zips, I see that the latest file in medmod.zip is 11/15/01, while the latest in all_but_stoney.zip is 12/16/01. (I may have swapped the 15 and the 16, but you get the idea.)
I think part of the problem is that there are too many threads out there with too many links to too many versions of MedMod2. Please point me to the "definitive" version so that I can clear this up. Thanks!
-- Hermann
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February 15, 2002, 00:25
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#3
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Settler
Local Time: 14:36
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Illinois
Posts: 13
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I had a copy of MedMod Call to Arms and just copied the missing files from that mod. It solved the problem for me.
Last edited by Master_Darque; February 15, 2002 at 14:26.
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February 15, 2002, 14:23
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#4
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Prince
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
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Thanks, Master D. I'll give that a try.
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February 16, 2002, 07:35
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#5
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Deity
Local Time: 22:36
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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How *did* you install the mod? You're supposed to install *all* files on Wes's website (intro plus part 1-6) and install the zip(s) from the Crusade thread in this forum on top of those. Just installing the files from the MedMod-thread is not enough, I think those only gives you the text files that have changed compared to the ones on Wes's website. I agree it can be a bit confusing perhaps but did you really expect a completely different game ('cause that's basically what MedMod is) from a file smaller than 500k?
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February 17, 2002, 01:33
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#6
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Local Time: 14:36
Local Date: October 31, 2010
Join Date: Mar 2007
Location: Florence, Al., USA
Posts: 1,554
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I double-checked my zips, and the files are in them. You need the 6 zips from my site, and then you can check out any attachments I make in the Crusade thread.
__________________
For Civ IV: The Medmod V v1.0.
For Medieval: Total War- The Medieval Mod IV v4.0.
The entire Medmod series is available at my Apolyton-hosted webpage.
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February 21, 2002, 12:11
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#7
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Prince
Local Time: 16:36
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
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Quote:
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Originally posted by WesW
I double-checked my zips, and the files are in them. You need the 6 zips from my site, and then you can check out any attachments I make in the Crusade thread.
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My apologies, Wes. If you like, you can tell me to RTFM.
I thought I *had* read the instructions, but...
So I got Crusade working last night, though without the attachments from the thread (so far).
Thanks!
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February 22, 2002, 19:13
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#8
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Local Time: 14:36
Local Date: October 31, 2010
Join Date: Mar 2007
Location: Florence, Al., USA
Posts: 1,554
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Glad you got it working. I have a hard time with instructions sometimes, so I empathize.
__________________
For Civ IV: The Medmod V v1.0.
For Medieval: Total War- The Medieval Mod IV v4.0.
The entire Medmod series is available at my Apolyton-hosted webpage.
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