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Old November 5, 2000, 11:33   #31
Biddles
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quote:

Originally posted by UltraSonix on 11-03-2000 11:32 PM
Maybe not quite, but I'm not that worried about the sys reqs. I'm more worried about them wasting their time on an aspect of the game that it relatively unimportant.


But if they have graphic designers on staff whose sole mission in life is to create graphics for civ3 then they might as well use them. It's not as if it takes that long to make a 3D model compared to a 2D sprite.


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Old November 5, 2000, 17:13   #32
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quote:

It's not as if it takes that long to make a 3D model compared to a 2D sprite.
That's a valid point, but I was talking more about designing a whole new 3d graphx engine, which I see many here support...

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Old November 5, 2000, 20:43   #33
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quote:

Originally posted by UltraSonix on 11-05-2000 04:13 PM
That's a valid point, but I was talking more about designing a whole new 3d graphx engine, which I see many here support...


But Firaxis have already said they are making a new graphics engine for civ3. Were gettysberg and antiem 3D (Never did play them). If they are they would already know what to do. If they aren't, it is going to take them a little longer to make the engine, but with the amount of time this game is taking it shouldn't postpone the game.



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Old November 5, 2000, 23:19   #34
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quote:

it shouldn't postpone the game.
I'm hoping not.

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Old November 16, 2000, 12:41   #35
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I think everyone has missed the point. We are here to do a job....to create CivIII...NOT to put a bandaid on CIVII. The comment that all is going to be done for CivIII is to update the AI and a few other tweeks. If this is true im very upset. Id rather play CTP2 (acually it looks like CTP2 is doing the same thing but i have not played it so i dont know) My point is you can only help a game so much before you either have to make a new "next generation" keep the name (just like cars)or scrap the name entirely. Work on something new. If you guys dont do something different on this one to capture the stagnant game play on one and two strike three your out. Ironic really. A new AI is not going to intice me to buy civIII. If ppl like civII let them play civII, your job is to create the same theme but make it better hense the III. Better means incorporate enough of the old to keep the name, but also new to create the fact that your selling us a program that is NEW. Graphics are a big part in game play. However this is a game where a 3d map would be VERY time consuming to construct on a world level and thats all that matters. (ppl will upgrade to play a game they want..i have 3 times) So my oppinion is to update the graphics. FULL 2D ZOOM capible. While zooming in your fleet of two carriers and 3 submarines signafied on the main level map as ONE carrier with a number 5 signifying 5 units....close up the abillity to see the fleet. I know for normal game play most of us will lose this however when i get bored of the game play in general i like looking at the little things in the game such as this.

That is all
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Old November 17, 2000, 09:47   #36
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The suggestion for the enhanced graphics is good! It's just that my opinion is that gameplay far outweighs graphics in terms of priorities. But that doesn't mean that civ3 should have EGA graphics, neccesarily!

quote:

I think everyone has missed the point. We are here to do a job....to create CivIII...NOT to put a bandaid on CIVII. The comment that all is going to be done for CivIII is to update the AI and a few other tweeks. If this is true im very upset.
We haven't missed the point. To me it's simple. The units and techs in Civ2 was good. The AI and diplomacy was substandard. The graphics was ok. So what need to be improved the most?

quote:

My point is you can only help a game so much before you either have to make a new "next generation" keep the name (just like cars)or scrap the name entirely. Work on something new. If you guys dont do something different on this one to capture the stagnant game play on one and two strike three your out. Ironic really.
That's what that weird Dinosaurs game is for. Not Civ3 - there's a reason it's called Civ3 - it's the sequel to civ2...

quote:

Graphics are a big part in game play.
No they aren't. Pure and simple. After a few hours you wouldn't even notice it. Diablo2 didn't sell a million copies because of good graphics.

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Old November 22, 2000, 21:51   #37
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I think that 3D maps designed to be actual spheres would be great for Civ3 (at least for maps that are round and not flat). This would allow for much more accuarate, realistic maps because of the curvature of a sphere; i.e., the distance around the globe from east to west at the northern and southern poles would be shorter than at the equator. Also, it would allow units to easily cross over the poles from north to south or vice versa.


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Old November 24, 2000, 11:52   #38
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I believe that 2d is the best choice. With 2d mods will be easier to make, and I think 3d very soon will become annoying and will clutter the gameplay.
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Old November 25, 2000, 01:20   #39
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Thankfully, Firaxis has already decided to implement 3D graphics.

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Old November 25, 2000, 09:01   #40
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I think what we really need right now is info. We're likely just spending lots of time debating stuff that Firaxis has already made a decision on.

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Old December 13, 2000, 11:17   #41
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Programmers, please read this.

When firaxis implements fancy 3D-graghpic-units (Which i'm pretty sure they will). Why not have it as an extra device that you can switch on, instead as something that you have to switch of? I mean this as in how the programming is done and not how the game will look in the end.

As it is now, it's obvoius that even though you switch of this 'wonderful feature', the result is that the computer still calculates how to show the movement and then just don't show it beacouse it reads it shouldn't. That's really silly. Instead, could the 'movement calculations' be done only if fancy graphics are turned on? Otherwise it's a waste of CPU. I mean, it will work smother for those who have it turned of and it will make no difference for those who have fancy graphics turned on.

But maybe this is a mistake that only are made in my copies of civ2 and SMAC and i'm arguing over nothing.
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Old December 13, 2000, 15:46   #42
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3d graphics would be good in cities, instead of a stupid, cheesy city screen, how about a 3d animated graphiced city! 3d graphics would also be great for water depth, evolution, etc.
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