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Old December 13, 2000, 16:15   #1
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Agriculture Types
From Sun-Tzu of CivFanatics-
quote:

After you discover a certain tech, your engineers could make a
tile(s) into a resource like Cotton or Soy beans, and they can
be a trade source for that city. It'd take your engineer about
4-7turns to do this though.
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Old December 13, 2000, 16:20   #2
Diablo, Bro. of Mephisto
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Thats what farmland is for.
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Old December 13, 2000, 16:23   #3
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More specified would be more interesting- say you have 2-4 choices and each yield different shields,trade, and/or food production.
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Old December 13, 2000, 16:25   #4
Diablo, Bro. of Mephisto
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hmm, i dont know, too much micromanagemt, but I do kinda like the idea.
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Old December 14, 2000, 01:06   #5
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DC, I've already mentioned this before as an element in the market system. I said it would be possible to develop plantations in order to allow a city to export the commodity for profit. So there would be raw materials, commodities grown on plantations or ranches, and manufactured commodities.
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