February 19, 2002, 20:32
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#1
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Warlord
Local Time: 12:49
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Seattle, WA, US
Posts: 114
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So are workers broken now or what? What am I doing wrong?
It seems that since the last patch, all the worker shortcuts have been changed, and maybe some of the commands don't work anymore. Maybe a list would be helpful...
I thought shift+a was supposed to automate your workers but forbid them from altering existing improvements. Well I mine a few grasslands, hit shift+a and then my worker immediately proceeds to irrigate said grasslands. WTF???
crtl+shift+I seems to work as intended, but some workers I'd like to have roaming my entire civ...
It's little stuff like this that totally ruins the game for me. If I can't find a way to properly automate my workers, well, that kills the game completely. I hate managing each and every worker.
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February 19, 2002, 21:58
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#2
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Deity
Local Time: 13:49
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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they felt like shortcut keys were giving an advantage to the human player over the AI allowing them to beat the game at a level higher than warlord, therfore they eliminated all shortcut keys
__________________
Focus, discipline
Barack Obama- the antichrist
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February 20, 2002, 01:15
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#3
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Warlord
Local Time: 06:49
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Melbourne, Australia
Posts: 178
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Hope this isn't true. Can anyone else confirm this? I have yet to load the patch.
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February 20, 2002, 02:09
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#4
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Prince
Local Time: 21:49
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 365
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Of course it is not true.
And shift-A works fine for me.
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February 20, 2002, 06:45
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#5
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Warlord
Local Time: 12:49
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Seattle, WA, US
Posts: 114
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February 20, 2002, 07:29
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#6
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Chieftain
Local Time: 15:49
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 37
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I will confirm that in my post patch games I have seen workers assigned with the Shift-A shortcut HAVE altered previous improvements. I have been trying to figure out why, and I have not seen any pattern to it, they will not change land around a city who is starving, but randomly it will change the improvement, in my experience, always a mine to irrigation.
I really hadn't seen it enough to upset me, only a couple of times, I have also noticed they seem to set pollution cleanup higher on their priority list
Bill9999
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February 20, 2002, 10:08
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#7
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Warlord
Local Time: 21:49
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Zeeheldenkwartier
Posts: 104
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Some of my shift-A workers also randomly start altering existing improvements.
But this was already before 1.17f.
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February 20, 2002, 10:20
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#8
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Prince
Local Time: 21:49
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 365
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First of all: My comment about "not being true" was directed at Dissidents post about all shortcuts having been eliminated by Firaxis.
So I apologise if you felt attacked by this. Maybe I should have made clearer what I meant.
And as I said: Shift-A does seem to work correctly in my games. Although I have to say that I don't check every turn what my workers have done. If it does screw up sometimes then this happens not often enough for me to notice.
Last edited by Todd Hawks; February 20, 2002 at 10:50.
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February 20, 2002, 10:21
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#9
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Warlord
Local Time: 21:49
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Zeeheldenkwartier
Posts: 104
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No worries. Maybe my keyboard is FU.
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February 20, 2002, 10:34
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#10
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Prince
Local Time: 14:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
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Shift-A works as it's supposed to for me. I know it don't help, but that's the way it is on my machine.
__________________
Sorry....nothing to say!
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February 20, 2002, 14:34
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#11
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King
Local Time: 16:49
Local Date: October 31, 2010
Join Date: Dec 2001
Location: U.S.A.
Posts: 1,194
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Quote:
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Originally posted by Todd Hawks
Of course it is not true. 
And shift-A works fine for me.
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I have hundreds of workers on shift-A. All are working properly. (Occassionally, I have noticed an errant one, but that is probably due to my weak shift-finger.)
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February 20, 2002, 15:20
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#12
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Civilization IV Lead Designer
Local Time: 15:49
Local Date: October 31, 2010
Join Date: May 2001
Location: San Francisco, CA
Posts: 335
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Quote:
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Originally posted by Kilroy_Alpha
What was happening was I had a grassland mined right next to one of my cities, and when I shift-A'ed the worker on that tile he immediately started irrigating. What I think may be happening is that workers place a higher priority on irrigating to city than they do on not changing the landscape when you tell them not to (off with their heads). I've started a new game since then (on the same map) and it hasn't been a problem. Weird.
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Correctly observed. The automate function will try to do an "irrigate to" for the city if the city is not already next to irrigation/river/lake. However, I forgot to turn that off for shift+A. Will be fixed...
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February 20, 2002, 17:38
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#13
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Emperor
Local Time: 13:49
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
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Quote:
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Originally posted by Soren Johnson Firaxis
Correctly observed. The automate function will try to do an "irrigate to" for the city if the city is not already next to irrigation/river/lake. However, I forgot to turn that off for shift+A. Will be fixed...
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So Soren, this off topic, but I have a couple of questions regarding the fix about government buildings.
Does this mean that a gov specific building no longer functions when you change to some other form?
If so, does this also include culture?
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February 20, 2002, 19:20
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#14
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Emperor
Local Time: 15:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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in the chat soren said the building was completely ignored, so i'm guessing that means culture too
but an answer from soren would be nice
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February 21, 2002, 10:18
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#15
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King
Local Time: 15:49
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
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Quote:
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Originally posted by Todd Hawks
Of course it is not true. 
And shift-A works fine for me.
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Shift A works for me. In fact, I think after the patch they work even better! I saw about six workers working on a single tile! This is great.
__________________
I drink to one other, and may that other be he, to drink to another, and may that other be me!
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