December 19, 2000, 20:42
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#1
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Warlord
Local Time: 19:37
Local Date: October 30, 2010
Join Date: Nov 2000
Location: Long Island, NY, America
Posts: 203
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researching things you don't want
I think that its kind of strange that a government knows about multiple types of governments. Well, if I'm a democracy I don't see any reason to research fascism. This is my idea:all that you get from government techs is the governments themselves.
One other related idea:It should be the citizens revolting, not you. They will pick the government type, but will not pick something a)not researched by you before you discover trade or b) never used by any civs (ie., you cann't change to oligarchy if there has never been any oligarchy in the world)
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December 19, 2000, 21:43
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#2
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Local Time: 00:37
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Just in the interests of playablility it should be you revolting.
How would you like it if a game was 'that' random?
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December 19, 2000, 21:56
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#3
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Prince
Local Time: 00:37
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Salt Lake City, USA
Posts: 456
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Darkcloud is right, if it were that way, it would be more like there were no human players. I think it is a way too 'random' idea.
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December 20, 2000, 06:16
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#4
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Warlord
Local Time: 00:37
Local Date: October 31, 2010
Join Date: Jan 2000
Posts: 154
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I agree that, for the sake of playability, the human should be able to choose government type. But the people should 'desire' a certain type of government. Happines should be decresed if you choose a different government type from what people desire. Exactly what type of government should be the desired one, I think it should vary according to empire size, age etc. Maybe the happines level of other civs should influence this. People would desire the type of government that rules the happies civs in world.
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December 20, 2000, 08:43
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#5
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Prince
Local Time: 01:37
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Trondheim, Norway
Posts: 431
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Agree with what rremus says here.
In addition if you have a large empire, different part of it may want different goverments, so if these part would be content or revolt would partly depend on which gov you choose.
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December 20, 2000, 10:39
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#6
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Emperor
Local Time: 01:37
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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If you're people won't pick a government type not used before, no-one will ever get beyond tyranny
I like the idea that if your mismanagement leads to an unexpected collapse as opposed to a deliberate revolt, the reformed government should be one chosen by the AI. However I can see people just hitting the reload button because that is a big penalty for just overlooking one city morale problem in a big empire. If happiness-management was an empire-wide thing in Civ3 then it would be appropriate, with the cities most prone to revolt breaking away to form their own state or joining a neighbouring civ.
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