December 20, 2000, 07:00
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#1
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Warlord
Local Time: 00:37
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Hong Kong
Posts: 141
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Entertainer - the unit
Instead of assigning a citizen as an entertainer, use a unit - the Entertainer - in the city to make the citizens happy.
Of course it is expensive, but more flexible. Remember the old days of travelling circus?
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December 20, 2000, 08:43
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#2
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Deity
Local Time: 02:37
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Bergen, Norway
Posts: 13,800
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I really don't think that would be necessary, it would be to much work to build a unit like that. And why should we use valuable time, especially in ancient times, on building this unit?
I think todays system are better, but I am of course open to hear on you if you have some good reasons. Just tell me!!
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Who am I? What am I? Do we need Civ? Yes!!
birteaw@online.no
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December 20, 2000, 08:49
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#3
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Prince
Local Time: 01:37
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Trondheim, Norway
Posts: 431
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I don't quite see the big advantage of this, but maybe you will tell us
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December 20, 2000, 16:07
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#4
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Warlord
Local Time: 19:37
Local Date: October 30, 2010
Join Date: Nov 2000
Location: Long Island, NY, America
Posts: 203
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This is historically what happened. Also, if you need a surplus and happy peopl in a city, you won't have to sacrifice one for the other
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December 20, 2000, 16:38
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#5
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King
Local Time: 01:37
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
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quote:

Originally posted by Jer8m8 on 12-20-2000 03:07 PM
you won't have to sacrifice one for the other
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I recon, about 90-95% of all Civ-3 player upgrade-suggestions have to be scrapped by Firaxis. The remaining 5-10% deserves a closer look, and from these they can pick and reject even further, until they have some carefully chosen player-ideas and concepts.
They MUST "sacrifice on for the other". They really have no choice. Maybe this particular idea will survive - what do i know. But, most of ideas and suggestions will not.
[This message has been edited by Ralf (edited December 20, 2000).]
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December 20, 2000, 17:50
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#6
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King
Local Time: 00:37
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Reconstruction commissioner
Posts: 1,890
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Bring back the cow!
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December 20, 2000, 18:10
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#7
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Settler
Local Time: 00:37
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Toronto, Ontario, Canada
Posts: 23
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Ralf: I myself help run a few online games, and we take everything the players say into consideration, and most of the time, we end up trying to add the features they want....
Same thing probably applies with CivIII, most of the stuff is just a small tweak of some code, that would add many great new aspects...
But thats just my opinion
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-=Pangaea=-
31291353
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December 20, 2000, 19:41
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#8
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Local Time: 00:37
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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I'll have to agree with Yog-Sohoth, this is too useless, we don't need to build a unit for this.
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December 20, 2000, 20:19
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#9
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Prince
Local Time: 00:37
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Salt Lake City, USA
Posts: 456
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I agree with most people here, too useless.
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