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View Poll Results: What is the most useful type of bombardment unit?
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Land (catapult, cannon, artillary, radar art.)
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17 |
25.76% |
Air (bomber, stealth bomber, fighters)
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26 |
39.39% |
Sea (battleship, destroyer, frigate, etc.)
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5 |
7.58% |
Missle (cruise missile)
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5 |
7.58% |
Nuke (ICBM, tactical nuke)
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7 |
10.61% |
None (I never bombard)
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6 |
9.09% |
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February 22, 2002, 11:34
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#1
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Warlord
Local Time: 20:55
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 143
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Most useful type of bombardment unit
What is the most useful type of bombardment unit?
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February 22, 2002, 13:24
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#2
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Warlord
Local Time: 14:55
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 298
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Bomber/Stealth Bomber is my #1 choice. Missle or nuke cost too much.
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February 22, 2002, 14:35
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#3
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Chieftain
Local Time: 20:55
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 68
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Artillery rock!
__________________
I like CIV 3's corruption, combat system, cultural assimilation and AI.
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February 22, 2002, 14:48
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#4
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King
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Sep 2000
Posts: 1,131
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None, I never bombard
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February 23, 2002, 18:27
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#5
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Prince
Local Time: 15:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: West Unite
Posts: 532
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I like Artillery because I usually have a lot of Catapults and then Cannons already built, so I can just upgrade them to Artillery. Thus I already have a lot ready, whereas a Bomber force I would have to build from scratch.
On a sidenote, I think the extra range of Artillery over Catapults and Cannons is real important. Often this means I can attack a city one turn sooner than I could with the Catapults/Cannons. Since combined arms stacks move so slow, this is very nice.
Bombers are cool though ... if I don't have a large army already built by then, and had to build everything from scratch anyway, I would probably choose Bombers.
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February 23, 2002, 19:51
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#6
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Warlord
Local Time: 21:55
Local Date: October 31, 2010
Join Date: May 2001
Location: Stockholm, Sweden
Posts: 261
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Artillery, definetely. The increased range brings bombardment units to a whole new level. They go great with railroad of course.
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February 23, 2002, 21:29
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#7
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Local Time: 07:55
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Nukes.
They are the most cost-effective units in the game
Ok, ok, bombers.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 24, 2002, 13:54
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#8
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Prince
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
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Ah, bombardment experts, I need you help.
Seeing as F15's defend against bombers, stealth bombers bomb everything, what the hell is the point of the stealth fighter? It doesn't act like a fighter, and it can't bomb ****. Am I missing something?
And why the hell can't F15 fly over to an enemy base and engage in dog fights to clear up space for bombers?
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February 24, 2002, 15:16
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#9
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Emperor
Local Time: 13:55
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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Originally posted by aahz_capone
Ah, bombardment experts, I need you help.
Seeing as F15's defend against bombers, stealth bombers bomb everything, what the hell is the point of the stealth fighter? It doesn't act like a fighter, and it can't bomb ****. Am I missing something?
And why the hell can't F15 fly over to an enemy base and engage in dog fights to clear up space for bombers?
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Stealth fighter: Well, at least they can Recon ...
I understand that they can also do precision bombing, not that I have ever done that. Unless their strength has been increased with 1.17, they are quite impotent. Personally, I might take a look at editing it's bombardment to compensate for the doubled values that infrastructure has in 1.17.
Offensive Air Superiority Missions are performed by using fighter-type aircraft to Recon and Bombard near a city where the enemy fighters are based, provoking an intercept mission (50% chance). If they are intercepted, it uses up the interceptors use for that turn so you can bring in your bombers. Unfortunately, your fighter will be defending, not attacking and so probably will be lost.
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February 25, 2002, 04:53
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#10
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Prince
Local Time: 21:55
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
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Ah, thank you very gladly!
I think that once you get precision bombing, stealth bombers can precision too, so really, what is the point? Maybe they are cheaper, but they are also less powerful.
Waste of space and programming if you ask me.
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February 25, 2002, 05:24
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#11
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Deity
Local Time: 14:55
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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In a rapidly developing offensive, Artillery are still useful while Bombers are waiting round in your cities for enemy counter-attacks.
Big threat, those enemy counter attacks.
Salve
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February 25, 2002, 09:31
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#12
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Deity
Local Time: 22:55
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 11,112
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Nukes are my favor for bombing since they can actually do some damage when alone. The others needs an army before they can do any harm to the enemy.
__________________
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February 25, 2002, 10:40
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#13
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Warlord
Local Time: 20:55
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Caernarfon, UK
Posts: 101
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Bombers for me. Yes you need army to back them up, but if you've done enough bombing before hand you don't need very much army.
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February 25, 2002, 10:58
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#14
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Emperor
Local Time: 15:55
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
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Naval bombardment has been the most important bombardment unit in my games. Even with ironclads you can obliterate enemy improvements near coastal cities. Bombers have better range of course but only arrive very late in the game. Artillery is very important, but I have yet to make SP artillery (I've forgotten the correct civ term). I've usually won (or occasionally lost) before making any!
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February 25, 2002, 11:50
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#15
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Deity
Local Time: 22:55
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by Hywel Dda
Bombers for me. Yes you need army to back them up, but if you've done enough bombing before hand you don't need very much army.
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What I ment was you need an army of bombers/ships, etc to make the enemy notice your invasion (or defence).
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February 26, 2002, 06:30
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#16
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Warlord
Local Time: 20:55
Local Date: October 31, 2010
Join Date: Nov 2001
Location: drifting across the sands of time....
Posts: 242
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Personnaly, I like cruise missiles becaue they will actually destroy units, not simply reduce them to 1. At least they used to before all the patches, anyway. Haven't quite gotten that far yet in a post-patch game....
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