February 23, 2002, 12:13
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#1
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Technical Director
Local Time: 22:56
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Parts of turns
Is the penalty for attacking a unit, when not having a full turn left, that were in both Civ1 and Civ2, gone in Civ3, or have they just removed the warning?
Sorry if this already has been answered, but it seems to me as if it is totally gone, and I kind of miss it.
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ACS - Technical Director
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February 23, 2002, 12:32
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#2
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Emperor
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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Gramphos
i am about 95% sure they are gone, because i haven't experienced any higher causulties from attacking after i have moved
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February 23, 2002, 13:00
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#3
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Technical Director
Local Time: 22:56
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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That was what i thought, but I just needed to ask someone.
Maybe should ask someone at Firaxis to bring them back in as an option.
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ACS - Technical Director
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February 23, 2002, 14:24
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#4
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King
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
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Or maybe they removed the warning, and that's the REAL reason why you have people complaining of their tanks getting killed by spearmen.
Think about it...
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I drink to one other, and may that other be he, to drink to another, and may that other be me!
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February 23, 2002, 15:28
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#5
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Technical Director
Local Time: 22:56
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Possible
*Did I say turn, of cource I meant movements.*
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ACS - Technical Director
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February 23, 2002, 18:50
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#6
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Civ4 Map Designer
Local Time: 16:56
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Pennsylvania, USA
Posts: 325
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I never liked that lower-strength jazz. As if the defender didn't already have enough advantages? If they brought it back, it would hurt the AI's, bog the game down, and remove much of the threat that the AI can currently pose. Sure, it would also boost their defenses a bit, but that could be better done in other ways.
I'm glad it's gone, I find the absence of that penalty both more fun and more realistic.
- Sirian
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February 23, 2002, 22:17
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#7
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Local Time: 07:56
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Im glad that penalty is gone too. Generally, it would only harm the defender's units as invading units would use their whole movement point walking through enemy territory. Defenders would be the one's left with fractions of movement points.
The only other units left with fractions of movement points would be those moving through 'no-mans land'. But on the whole, defenders would be hit harder.
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