Thread Tools
Old February 23, 2002, 12:53   #1
I Am Jeff
Civilization III Democracy Game
Chieftain
 
Local Time: 16:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: New Jersey
Posts: 75
Civ3 Is filled with REAL history!
You history fanatics may appreciate this. I just took this picture, it is pretty self-explanitory.
Attached Thumbnails:
Click image for larger version

Name:	monroedoctrine.jpg
Views:	625
Size:	74.2 KB
ID:	10368  
I Am Jeff is offline  
Old February 23, 2002, 12:54   #2
I Am Jeff
Civilization III Democracy Game
Chieftain
 
Local Time: 16:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: New Jersey
Posts: 75
Another one
This is the other one I have.
Attached Thumbnails:
Click image for larger version

Name:	manhattan.jpg
Views:	614
Size:	62.0 KB
ID:	10369  
I Am Jeff is offline  
Old February 23, 2002, 13:44   #3
kmill25
Chieftain
 
kmill25's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Washington DC
Posts: 67
Funny.
kmill25 is offline  
Old February 23, 2002, 14:46   #4
HisMajestyBOB
Warlord
 
HisMajestyBOB's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Drinking the blood of the Proletariat
Posts: 200
stuff like that does add nice flavor to the game
__________________
A proud citizen of the only convicted terrorist harboring nation!

.13 posts per day, and proud of it!
HisMajestyBOB is offline  
Old February 23, 2002, 15:24   #5
aahz_capone
Alpha Centauri PBEMCivilization III MultiplayerNationStatesApolyton UniversityDiplomacy
Prince
 
aahz_capone's Avatar
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
YEah, I love that being a history buff. However, it's a shame that you really can't NAME your treaties like The Treaty of Versialles, or the Locarno Pact, etc. Then they could mention that in diplomacy. Maybe a thing for a patch or an add on.
aahz_capone is offline  
Old February 23, 2002, 16:06   #6
Scooby_Doo
Chieftain
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Bristol, UK
Posts: 67
"it's a shame that you really can't NAME your treaties like The Treaty of Versialles, or the Locarno Pact, etc"

Wasn't that a feature in Civ 2 that whenever two AI civs signed an alliance a box popped up saying, for example, "Romans and Persians have signed the Rome Treaty to contain your aggresion", I think it just picked randomly one of the civs cities. This did add to the relaism of the game, I thought.

I wonder why they changed that because I would imagine that they could have programmed the Civs to refer to specific treaties in this way during diplomacy.

Does anyone else remember this from civ 2 or did I just imagine it?
Scooby_Doo is offline  
Old February 23, 2002, 16:36   #7
aahz_capone
Alpha Centauri PBEMCivilization III MultiplayerNationStatesApolyton UniversityDiplomacy
Prince
 
aahz_capone's Avatar
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
Yeah, that happened in civ2. Only with Pacts against you though, nothing else.
aahz_capone is offline  
Old February 23, 2002, 18:49   #8
nato
Prince
 
nato's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Aug 2001
Location: West Unite
Posts: 532
Naming things like that is cool and fun, similar to the idea of being able to name Armies. Makes it feel more "real".
nato is offline  
Old February 23, 2002, 19:05   #9
MonsterMan
Warlord
 
MonsterMan's Avatar
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: May 2001
Location: Stockholm, Sweden
Posts: 261
I brought up a similar idea...
...about naming rivers, lakes, mountain ranges etc in my wishlist for Civ 4. I can't take credit for it, I got the idea from the PC version of SimCity 2000. Don't ask me why they dropped it from SimCity 3000.
MonsterMan is offline  
Old February 24, 2002, 10:57   #10
Alex
Emperor
 
Alex's Avatar
 
Local Time: 17:56
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
Re: I brought up a similar idea...
Quote:
Originally posted by MonsterMan
...about naming rivers, lakes, mountain ranges etc in my wishlist for Civ 4. I can't take credit for it, I got the idea from the PC version of SimCity 2000. Don't ask me why they dropped it from SimCity 3000.
The ability to name landmarks was present in SMAC. Beside the Planet landmarks ("Great Dunes", "Uranium Flats"), you could name any terrain you wanted. Great feature, it would add even more flavor in Civ3.
Alex is offline  
Old February 24, 2002, 13:01   #11
aahz_capone
Alpha Centauri PBEMCivilization III MultiplayerNationStatesApolyton UniversityDiplomacy
Prince
 
aahz_capone's Avatar
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
Now I ask myself, if these grand ideas existed in Sim City 2k and SMAC, why the hell aren't they in civ3? Sloppiness or what?
aahz_capone is offline  
Old February 24, 2002, 13:11   #12
Scooby_Doo
Chieftain
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Bristol, UK
Posts: 67
Quote:
Sloppiness or what?
I think that this is certainly the reason behind it. Its not a challenging feature to implement I would imagine since its been in games for many years.

Oh, well, never mind...
Scooby_Doo is offline  
Old February 24, 2002, 13:47   #13
ACooper
Prince
 
ACooper's Avatar
 
Local Time: 14:56
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
Quote:
Originally posted by aahz_capone
Now I ask myself, if these grand ideas existed in Sim City 2k and SMAC, why the hell aren't they in civ3? Sloppiness or what?
The game was meant to be as simple and stipped down as possible. Everything you put in a game makes it bigger and slower.
__________________
Sorry....nothing to say!
ACooper is offline  
Old February 24, 2002, 14:24   #14
aahz_capone
Alpha Centauri PBEMCivilization III MultiplayerNationStatesApolyton UniversityDiplomacy
Prince
 
aahz_capone's Avatar
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
Sorry, ACooper, I don't agree. I know that FIRAXIS didn't want the hard-to-follow sci-fi stuff in SMAC in civ3 because not everyone is into that, but I don't think simplification of a game makes it great or keeps the winning pattern that was founded in civ1.

A game can be immensly complex and still be fast, as SMAC has showed. What makes a winner is a game that starts simple and builds up to complex without you knowing it, essentially learning the ropes without even trying and suddenly realizing, "Hey! I know all this complex stuff and I didn't even try!"

The civ series has always had that, except I think that civ three falls short of the very last revelation because at one point you are building the UN and go, "What, that's it?"
aahz_capone is offline  
Old February 24, 2002, 17:49   #15
nato
Prince
 
nato's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Aug 2001
Location: West Unite
Posts: 532
Stripped down is supposed to be good? I just don't get it.

Who in the world ever actually wants something stripped down? The only reason to ever want that is because it makes things cost less money, since no one would pay full price for something stripped down (since it by definition has less value).

Civ3 however cost the standard price for a computer game...
nato is offline  
Old February 25, 2002, 05:04   #16
aahz_capone
Alpha Centauri PBEMCivilization III MultiplayerNationStatesApolyton UniversityDiplomacy
Prince
 
aahz_capone's Avatar
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
So I'm not the only one who thinks FIRAXIS but more work into SMAC than civ3? I think SMAC was a hell of an undertaking, seeing as there was hardly anything to base it on (as civ3 bases itself on the older civs).
aahz_capone is offline  
Old February 25, 2002, 13:45   #17
Blaupanzer
lifer
Emperor
 
Blaupanzer's Avatar
 
Local Time: 16:56
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
The reason to "strip down" computer code is to make it easier to manage, load, and cross-reference. In this case, Firaxis did NOT strip the code, the didn't add superfluous puffery to the existing code. Culture and diplomacy added enough to the save files, in someone's opinion, without the player naming geographical features in a way the machine must store them. By the way, feel free to name features, just don't expect to see it in the code.
__________________
No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
Blaupanzer is offline  
Old February 25, 2002, 14:11   #18
ACooper
Prince
 
ACooper's Avatar
 
Local Time: 14:56
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
I didn't say they stripped down the code. They made the gameplay more basic and cleaner if you will. The classic games have the fewest basic rules and fewest basic options. (i.e. chess, checkers, backgammon, etc.)

I'm also not saying I agree with the decission, just that it is.
__________________
Sorry....nothing to say!
ACooper is offline  
Old February 25, 2002, 14:52   #19
Scooby_Doo
Chieftain
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Bristol, UK
Posts: 67
Quote:
Who in the world ever actually wants something stripped down?
Depends whats getting stripped down, I think....

But seriously, it's clear that Firaxis chose to make a civ 3 game that would appeal to the masses, and this meant that many features that would be appreciated by the more dedicated RTS fans, such as a more detailed tech tree for instance, were lost as this would maximise sales.

Sadly, people like us lose out in such decisions I think.
Scooby_Doo is offline  
Old February 25, 2002, 18:11   #20
nato
Prince
 
nato's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Aug 2001
Location: West Unite
Posts: 532
Quote:
I'm also not saying I agree with the decission, just that it is.
Oh ok, I figured you did agree with it given your general position. I didn't see how it could really be defended, at least from a dedicated players like ours point of view.

Quote:
Depends whats getting stripped down, I think....
Heh heh, good one. Now that I can easily agree with.

Watch out, most people here have a prejudice against RTS...
nato is offline  
Old February 25, 2002, 18:34   #21
Dida
Prince
 
Dida's Avatar
 
Local Time: 20:56
Local Date: October 31, 2010
Join Date: Jan 2000
Posts: 604
Ability to name tiles, individual units, and diplomatic agreement would be nice.
__________________
==========================
www.forgiftable.com/

Artistic and hand-made ceramics found only at www.forgiftable.com.
Dida is offline  
Old February 25, 2002, 23:55   #22
Trifna
King
 
Trifna's Avatar
 
Local Time: 04:56
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of anchovies
Posts: 1,478
Civ III is filled with history as same as a turkey filled with peanut butter. It may not be the worst or nothing at all, but it's not the best. Civ is aiming at selling a game that's fun. They could make StarCraft, but they just happen to have developed Civ... It's a little how I feel about all this. I'm stil pretty happy they developed Civ, but it stil needs some tweaking before we get something close to controling a civ in real History. But it's on its way, sloowwly, whoever will finally do it...
__________________
Go GalCiv, go! Go Society, go!
Trifna is offline  
Old February 26, 2002, 09:26   #23
aahz_capone
Alpha Centauri PBEMCivilization III MultiplayerNationStatesApolyton UniversityDiplomacy
Prince
 
aahz_capone's Avatar
 
Local Time: 21:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
Quote:
Originally posted by Scooby_Doo


Depends whats getting stripped down, I think....

But seriously, it's clear that Firaxis chose to make a civ 3 game that would appeal to the masses, and this meant that many features that would be appreciated by the more dedicated RTS fans, such as a more detailed tech tree for instance, were lost as this would maximise sales.

Sadly, people like us lose out in such decisions I think.
Well, maybe not only RTS, but your right in the fact that it's for a broader consumer range. I think THAT is why God invented expansion packs and add-ons (or was it Sierra in 1983? ). Anyway, for the intence psychos like us we should see all the depth in something like that. An expansion pack for the masses would really pain me.

As for stripping down, I don't want anyone here to mention the thread about Joan d'Arc "stripping down". In any way or means, indirect or direct. Do you understand me? I repeat, we will NOT be mentioning the "stripping". At all.











aahz_capone is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 16:56.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team