Thread Tools
Old February 23, 2002, 13:42   #1
kmill25
Chieftain
 
kmill25's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Washington DC
Posts: 67
Mobilization??
Ok dumb question. What exactly does that button do? I've been in Democratic wars and I saw the button says normal. So I changed it to war time and nothig major happens. So what's it for??
kmill25 is offline  
Old February 23, 2002, 13:47   #2
Rage
Chieftain
 
Local Time: 20:56
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 57
It makes units cheaper to build which is ideal when your in a war but it also stops you from building peacetime improvements.
You also have to sign a peace treaty to get back to normal
Rage is offline  
Old February 23, 2002, 13:53   #3
kmill25
Chieftain
 
kmill25's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Washington DC
Posts: 67
So maybe, I shouldn't push it then. I usually place all my cities on war time production manually, and then when the war is winding down I'll switch some over.

But thanks for the input.

I searched to manual endlessly for that one.
kmill25 is offline  
Old February 23, 2002, 14:42   #4
Munroe
Civilization III Multiplayer
Settler
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Jan 2002
Posts: 18
I use it whenever the war I am in doesn't look like I am easily going to win ... what it does is every square gets an extra production while making a unit.
Munroe is offline  
Old February 23, 2002, 21:47   #5
Skanky Burns
Alpha Centauri Democracy GameACDG The Cybernetic ConsciousnessC4DG Team Alpha CentauriansApolytoners Hall of FameACDG3 Spartans
 
Skanky Burns's Avatar
 
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
Mobilization also allows you to build military buildings - namely Barracks, Harbors and Airports, but these are built at the normal rate.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Skanky Burns is offline  
Old February 24, 2002, 03:06   #6
Carbon Copy
Settler
 
Carbon Copy's Avatar
 
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Feb 2002
Location: Indiana, USA
Posts: 27
It's llike a Golden Age
It's not so much that the units are cheaper to build (though that appears to be the effect), you are actually getting the same per tile bonuses that a Golden Age grants you (again, contingent on what exactly it is you are building). Also know that Militaristic Wonders/Small wonders can be built while your economy is mobilzed (AFAIK this only affects Universal Suffrage, the Pentagon, and maybe the Military Academy, but any militaristic wonders that occur after Nationalism that a modder tosses in could count, too).

Another part of mobilization is that you don't necessarly need to cease ALL war to get out of mobilization. If you are at war with two seperate civs and negotiate peace with just one of your foes, you can cease your mobilization while remaining at war with the other. Perhaps this is the reason why an AI civ will make peace with one half of an MPP only to attack their ally on the same turn and trigger the MPP again, it resets their mobilizaiton. Or it could just be that the AIs are nut cases when it comes to the Industrial Era and beyond.
__________________
-CC
Carbon Copy is offline  
Old February 24, 2002, 06:28   #7
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 14:56
Local Date: October 31, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
Re: It's llike a Golden Age
Quote:
Originally posted by Carbon Copy
Or it could just be that the AIs are nut cases when it comes to the Industrial Era and beyond.
My vote is for nut cases. Hi Soren.

Salve
notyoueither is offline  
Old February 24, 2002, 10:05   #8
Gramphos
staff
Civilization III MultiplayerC4WDG Team ApolytonCivilization IV: MultiplayerAge of Nations TeamC4BtSDG Realms BeyondCivilization IV Creators
Technical Director
 
Gramphos's Avatar
 
Local Time: 22:56
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
Speaking of this, I think I read in an early preview about peace-time mobilization, that would make military units more expencive, and increase the production for other improvements. Was this another typo, or was it taken out? (I think it would be very bad for gamebalance)
__________________
ACS - Technical Director
Gramphos is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 16:56.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team