View Poll Results: Should we have a mutiplayer democractic game>
Yes, against the civFanactics one 5 27.78%
No, not at all 12 66.67%
Yes against another teaM HERE, OR ANOTHER FORUM, NOT CIVFANACTICS 1 5.56%
Voters: 18. You may not vote on this poll

 
 
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Old February 26, 2002, 08:57   #1
James Adams
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Multiplayer Democractic game!
Should we have one!

You decide!

If yes when!
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Old February 26, 2002, 10:08   #2
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Dude, this is far too early to make such game!
We don't have hardly any experience in Dem. civ 2! Let us make some 2/3 games and them we might discuss it!

I liked your idea, but it's at least 6 months too early!
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Old February 26, 2002, 11:49   #3
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I agree with Zealot, It's too early for that. Maybe when we have more experience...
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Old February 26, 2002, 11:59   #4
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as i said before a multiplayer democracy game, if it is like a hotseat game it would be really booooooooring

other way please inform me
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Old February 26, 2002, 14:28   #5
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They keep bringing this up in our game too.

I'm getting sick of it...every two or three weeks.

"When are we going to start a MP game?"

The answer, "Wait until we finish at least one first!!"

It's becoming tiresome.
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Old February 26, 2002, 14:32   #6
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Old February 28, 2002, 19:45   #7
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Perhaps those who want such a game can get ppl to sign up , much like the start of THIS game.
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Old February 28, 2002, 20:03   #8
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We must muster more experience; the CivFanatics people have somewhat more experience on dem games, and I fear that we might get a beating. Of course, once we get one two games through safe and sound, I am sure the Fanatics will feel sorry they started the whole thing.
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Old March 1, 2002, 07:28   #9
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please,
could somebody explain if the multiplayer democracy game is like a pbem game??
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Old March 5, 2002, 21:13   #10
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/quote By Shaka Naldur

other way please inform me

quote/

Well here we go:
What about for ex. a turn/decission time of 10turn's in 2 days where the 2 day's serve for decission making and where the ten turn's would be played at the end of these 2 day's in multiplayer in hotseat ,effectively play out the polled decission's of the relative country's people in ten turn's after in mp.

Why would you play a demo game on a per turn bases? That indeed would be very boring.The idea is that the leader's play each ten turn's in mp after the two day's that the people are polled.After those ten turn's leader's inform the public ,start poll's and discussion's.After 2 day's the leader's meet again and play another ten turn's based onto the decission's.

this rate is even flexible.One can (with enough organization) run decission or poll queu's wich can poll people on decission's for the next 25 turn's for ex. .Afcourse ,the more the rate is expanded at a democracy game the more difficult as people to decide on a set of poll's with having the guarantee's that it will be worked out ,and not get obsolete by a new in game situation.
I think a standard rate of play for demo game's is 10turn's every 2 day's.The rate is preferably expanded at the beginning and decreased in a war situation.I advice a rate of 5 turn's every 2 days in a war situation ,and afcourese general strategy poll's rather than unit poll's.

And leader's of a nation should have a chatroom to make at turn decission's.That way you would have about ten representative's of each nation in their own chatroom while playing the turn's ,with the pres. explaining the situation.

Satisfied? Question's? Feel free to ask...
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Old March 6, 2002, 17:37   #11
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Quote:
Originally posted by CodedProfile
Satisfied? Question's? Feel free to ask...
yes, I´m

I´ve playing so many pbem´s that I thout that it was going to work that way

multiplayer game is a good idea, if it´s this way I vote for a multiplayer game against civfanatics as soon as possible
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