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View Poll Results: Do you care about pollution?
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No I reall y dont give a freakin sh|t, I like orange color anyway
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4 |
9.52% |
well it bothers me but it has no impact on my game.
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21 |
50.00% |
It really bothers me and it's crapping up my game
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12 |
28.57% |
Unberable!!!! I wont play unless I edit the game for pollution!!
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5 |
11.90% |
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February 26, 2002, 13:03
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#1
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Emperor
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Jan 2002
Location: of poor english grammar
Posts: 4,307
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Do you give a crap about pollution?
I dont know, it seems inevitable that global warming will happen because even if you clear the pollution, the AI doesn't seem to care all that much...So my question is this, do you really care if there's global warming, I mean, does it have an impact on your game? Would you see a big difference if there were no pollution? Because me, I put my workers on automate and that's it, I dont care no more. And if there's a pollution spot that takes more time to get cleened up, I just wait, I dont bother....
Spec.
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-Never argue with an idiot; He will bring you down to his level and beat you with experience.
Last edited by Spec; February 26, 2002 at 13:10.
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February 26, 2002, 13:10
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#2
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Deity
Local Time: 23:02
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 11,112
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Why is there no good options for it, I like the pollution to be in the game
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This space is empty... or is it?
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February 26, 2002, 13:11
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#3
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Chieftain
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 68
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Pollution doesn't bother me one bit. Maybe I'll add that to my sig. My workers clean it up with little help from me. In fact, this is generally the realm of the slaves I capture from other civs.
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I like CIV 3's corruption, combat system, cultural assimilation and AI.
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February 26, 2002, 13:15
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#4
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Emperor
Local Time: 22:02
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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The only thing that bothers me about pollution is the dumb mayors that won't reuse the square when its been cleaned up.
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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February 26, 2002, 13:42
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#5
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Emperor
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Jan 2002
Location: of poor english grammar
Posts: 4,307
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Quote:
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Originally posted by Zouave
Pollution doesn't bother me one bit. Maybe I'll add that to my sig. My workers clean it up with little help from me. In fact, this is generally the realm of the slaves I capture from other civs.
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You did know that captured workers worked half as fast as your own workers? Just checkin that's all....
Spec.
__________________
-Never argue with an idiot; He will bring you down to his level and beat you with experience.
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February 26, 2002, 13:44
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#6
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Chieftain
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 68
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Yeah. They are not efficient, but they are free of support costs. The workers I actually pay have better things to do.
__________________
I like CIV 3's corruption, combat system, cultural assimilation and AI.
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February 26, 2002, 16:35
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#7
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Deity
Local Time: 14:02
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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slave labour rocks- in the game of course.
those labour costs do add up you know. my gold is best used elsewhere.
I've already made my point about pollution. It should be like it was in civ2. It wasn't broken before, but they had to go and f*ck with it.
cleaning it up is easy. What is tedious is reassigning workers so your cities don't starve down 1 population point.
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Focus, discipline
Barack Obama- the antichrist
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February 26, 2002, 17:02
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#8
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Chieftain
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Apr 2001
Location: ireland ( after exile )
Posts: 31
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February 26, 2002, 17:03
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#9
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Settler
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 2
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It's not pollution that bothers me, since, as everyone has said, it is easily cleaned up and makes for an interesting problem to solve. What bothers me is the over-blown effect of "global warming". It's been over 200 years since the advent of the Industrial Revolution on this planet and I have yet to see any evidence of plains turning to desert in our farm-belt!!!
I like the concept of global worming as a foil to the game, but I don't like the fact that it's so unrealistic, rears it's ugly head so early in the game (I've got it kicking up in 1635 and there are only 6 or 7 factories in operation in the entire world!), and there isn't anything I can do about it since the AI civs won't even try to reduce their pollution. I even GAVE them Recycling!
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February 26, 2002, 17:06
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#10
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Emperor
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Jan 2002
Location: of poor english grammar
Posts: 4,307
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There is. It's called an editor....4th choice in the poll.....
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-Never argue with an idiot; He will bring you down to his level and beat you with experience.
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February 26, 2002, 17:58
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#11
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Prince
Local Time: 22:02
Local Date: October 31, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
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Well, I voted that it REALLY craps up my game, I hate the stuff and get rid of it as soon as possible.
HOWEVER
I would NEVER edit the game for this, nor would I enjoy civ as much if polution never existed. I think that polution, no matter how evil, is supposed to be there as an indicator to good city management. If there as no polution at all, the game would be so bloody easy I can't speak of it.
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February 26, 2002, 18:14
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#12
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King
Local Time: 16:02
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Seattle
Posts: 1,038
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Pollution doesn't boteher me in this game, I think its implemented in a reasonable manner. What bothers me is, like so many other things in this game, the lack of options you have for dealing with it.
Basically, you can clean up your own polluition. If y9ou're really despearte you can clean up other people's pollution by buying a rop aggreement with them.
The Ai doesn't seem to paticuarly care about his pollution, so you're stuck with either paying him money so you can fix HIS problem, or going to war and smushing his productive capacity.
It would be nice if there was some sort of Kyoto treaty you could implement, which would automatically lower the production of signing civs so as to reduce pollution.
Or at the least have the ill effects of global warming hit those jerks who have pollution in their land, rather than us fools who go to extra effort to clean it up in the turn its created.
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February 26, 2002, 18:51
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#13
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Local Time: 08:02
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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I just don't understand the purpose of pollution. An orange blob occurs, your dozens of spare workers clean it up instantly. You then have to go into the city and re-assign population. Its not a challenge - its basically make-work.
Then what can you do to stop pollution and global warming?? After discovering recycling (an age after pollution starts occuring) you build mass transit and recycling centers in all your cities. Pollution still occurs. Global warming still occurs.
Its all just annoying.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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February 26, 2002, 19:40
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#14
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Deity
Local Time: 14:02
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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Firaxis expects it to be fun for you
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Focus, discipline
Barack Obama- the antichrist
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February 26, 2002, 20:04
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#15
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King
Local Time: 16:02
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
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I find pollution a pain when you have it effecting three or more citites at a time, I have to keep putting the citizens back on the damn tile. I wish my governers would work. They use to work. They use to place the civ back in the spot where the pollution when it got cleaned up.
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I drink to one other, and may that other be he, to drink to another, and may that other be me!
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February 26, 2002, 20:22
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#16
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Settler
Local Time: 16:02
Local Date: October 31, 2010
Join Date: Feb 2002
Posts: 10
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The pollution really annoys me. I rarely build factories because of it and the fact there is really no good way to counter it completely and as has been mentioned before the worker AI and the governor AI need to have their hands held to effectively clean it. If it happened, but my automated workers could be relied on to take care of it (with absolute highest priority unless I say other wise) and the governor could be relied on to put the population back to work, it would be such an issue. Just a turn or two of low production and a slight risk of global warming.
As it now stands, it just isn't fun, I know pollution isn't fun IRL, but this is a game and I play it for fun! The stacked movement helps a little, but not much.
Also there's too much of a tech gap between hospitals and mass transit. If you build hospitals before mass transit pollution can be a real pain.
While I'm at it, that global warming sun indicator is next to useless. When I remember to even look at it, I can't tell if it's brighter than before. How about a thermometer indicator instead?
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February 26, 2002, 20:32
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#17
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King
Local Time: 16:02
Local Date: October 31, 2010
Join Date: Dec 2001
Location: Constantly giggling as I type my posts.
Posts: 1,735
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Quote:
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Originally posted by Wjousts
While I'm at it, that global warming sun indicator is next to useless. When I remember to even look at it, I can't tell if it's brighter than before. How about a thermometer indicator instead?
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I don't think it gets brighter. It just warns you that there is global warming. It's not like in Civ for SNES that will turn beet red and then somthing massive will happen (like five or more tiles turning desert).
__________________
I drink to one other, and may that other be he, to drink to another, and may that other be me!
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February 26, 2002, 21:26
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#18
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Prince
Local Time: 16:02
Local Date: October 31, 2010
Join Date: Aug 2001
Location: West Unite
Posts: 532
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I think pollution comes too early, comparing with rl. Not a big deal, just an observation.
Without automating workers, it is a huge hassle to clean up. But with automated workers, its no big deal.
With workers in general, I think it really pays (you, not your civ) to just accept the loss of optimality and have less tedious work.
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February 26, 2002, 21:30
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#19
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Civ4: Colonization Content Editor
Local Time: 22:02
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 11,117
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I don't like pollution. First reason is "optical". The railroad sleaze already looks messy, and it looks still worse with polluted tiles. Second reason is economical. If I want to build a tank in a city in 2 turns, and the city makes a net gain of 50 shields, a polluted tile can cause a big waste of shields. But I don't care, if pollution starves my cities, because the overpopulation is the main reason of the pollution. I try to avoid pollution by not building hospitals till late industrial era, but this means a loss of production.
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February 27, 2002, 04:16
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#20
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Warlord
Local Time: 21:02
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Leiden, The Netherlands
Posts: 223
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It doesn't impact my game because I've reduced the time for cleanup to 6 (don't ask me why six, I don't know why). This means that with shift-p (I think) pollution gets cleaned up without all that needless mucking about in hyperspace ... I mean without micromanagement driving me round the bend.
Robert
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