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View Poll Results: Would you kill for "set human player to none"?
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YES and I'd use it more often than playing
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5 |
18.52% |
Yes, but I'd only use it a few times
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8 |
29.63% |
No, but it would be nice
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10 |
37.04% |
No, why would you want that?
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4 |
14.81% |
Other...?
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0 |
0% |
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February 27, 2002, 15:05
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#1
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Warlord
Local Time: 15:06
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Madison WI
Posts: 185
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Would you kill for "set human player to none"?
Y'know, like you could do in Colonization, Civ2, SMAC, and CTP2.
It would be fun to have... It's like watching a movie. Some games are more interesting than others, though (Col is pretty boring to watch).
Miznia
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February 27, 2002, 15:10
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#2
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Prince
Local Time: 15:06
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
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Maybe, who do you want done in?
__________________
Sorry....nothing to say!
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February 27, 2002, 15:22
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#3
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Prince
Local Time: 22:06
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Stockholm
Posts: 698
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I would kill and die for it!
If your computer isn't too slow, it is an excellent way to test your modpacks for balance and AI.
__________________
The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
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February 27, 2002, 16:54
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#4
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Warlord
Local Time: 15:06
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Madison WI
Posts: 185
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Yeah
ACooper, I didn't have anyone in particular in mind. Killing Firaxians wouldn't make it worth their while to implement it...
In Civ2 I like to wipe all goody boxes, turn on Barbarian view, and advance quickly to like 1000 AD or so, and see how the world's turned out. Then I place Barbarian nukes next to the cities of a player who's doing too well. Wish I could turn off global warming... ...Also fun, to disband a capital's defending units, and let a Barbarian unit waltz in to cause a schism...
I could never get into SMAC, but I think I got my money's worth just from watching the computer duke it out.
It'd also be sweet to automate Civ1...
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