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Old March 20, 2002, 14:02   #91
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Thanks for the correction.

I never knew that. I don't build nukes (disabled Manhattan Project after a few really messy nuke games). However if the game goes long enough I build bombers. I'm surprised that I never noticed the unhappiness factor. I have Mike's and Bach by then -- does that eliminate it for the first few?
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Old March 20, 2002, 14:42   #92
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By the time you can build bombers, your cities have been improved to the point that they can handle quite a few unhappies without any effect. Especially if you have the happy wonders, CFC and WS. With trade routes, and almost any % towards luxuries you can support many units without even seeing a single red face. I've glanced down to the unit supported area and seen over 10 unhappies but still not have any red faces in the pop area.

After experiencing this a few times, I stopped putting any priority on Shakes, and didn't worry about waging a war in Democracy. Large developed cities don't have a problem.

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Old March 20, 2002, 15:56   #93
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and apologies - I took my eye off the most important news:

Well done, -Jrabbit! Many Congratulations!!

The first time really sends a glow down your spine doesn't it!



Of course, Campo is right - we will all now set out to see how fast we can conquer the world -- if you want that second victory - get down to it NOW!
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Old March 20, 2002, 16:43   #94
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Thanks, SG1. You're right, even without the nicety of playing out the last 5 turns (which I'll do asap), last night was a pretty great feeling.

You are all welcome to take whatever savegame from this thread and bring it to your own conclusion. Have fun! As for myself, I really have no Civ time until 01 April soonest.

My plan is to finish this game on my return, then go back to the 1800 AD save and play it again for conquest. Compare, contrast, and learn.

After that, many things to consider. The original plan was to give OCC a serious try, but I might want to try another straight Deity game first, just to get my confidence up.

This past couple weeks has been very rewarding -- learned a lot about the game, had a lot of fun, and really got hooked on the forums (went from Settler to Warlord).

See you in April. Tanned, rested, and ready.
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Old March 20, 2002, 16:49   #95
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A parting word before I settle down to your 1800 save -- don't forget on your final turn (before landing) disband all your bombers & nukes - each will give at least 1 more light blue face and found every one of your engineers - for a light blue each!!!
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Old March 20, 2002, 17:33   #96
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Appreciate the words of wisdom. No doubt I would have screwed up the whole disbanding routine without a timely reminder.

OK, a couple final questions before I go --

1. What do you mean by "founding your settlers"?? Is that a "join city command to all existing engineers? Something more arcane?

2. When the ship lands (1959), will I be playing the 1959 game year, or will the landing sequence play (if I rmember to insert my disk) as soon as the year turns over? (As you can tell, this is a pretty rare occurence in my limited experience.) (Obviously, this looms large win determining when one's "final moves" are made.

3. I was considering a Manhattan Project build timed to occur between the last AI move and the AC landing. Is this feasible? RAH advises against based on the AI Cheat Factor, which I admit has burned me heavily in the past. It's only 25 points, but if I'm maximizing this is still an option.

4. I've got maybe 6 or 8 engineers running around, mostly cleaning up pollution at this point. Assuming I get some good WLTPD action going, this could be insufficient. Do I buy some mass transit, build more engineers, or is there some other way to deal with pollution that I've missed? (Keep in mind, this is the first time ever that I've had more than one of my own [i.e., not captured from AI] cities reach a pop over 12.)

5. Is it true that GP are meaningless in terms of my score? If so, I should clearly try to spend it (virtually) all on/before my last turn, cranking luxuries to the max. Correct?

6. Another thought is to send out spies to attempt capture of AI cities containing wonders on my last turn. This means cranking out some money, possibly at the expense of WLTPD in some cities. Fool's mission or clever ploy?

...and on and on. Really starting to digress now, and gotta get back to work.

Have a blast with the 1800 save and be sure to post your results in a manner designed to gently let me know just how much I still have to learn.

See you in April -- tanned, rested, and ready!
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Old March 21, 2002, 09:25   #97
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So long, and thanks for all the fish...
Nice to see a man with a taste for fine literature! I think Apolyton can be viewed as a kind of Hitchhiker's Guide to Civ. Now all we need to do is arrange for a "Don't Panic" banner to appear on every page, in large comforting letters...
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Old March 21, 2002, 09:29   #98
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I make it a policy to send out all my exploration units equipped with a big, fluffy towel...
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Old March 21, 2002, 10:18   #99
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Have a great trip Jrabbit... We will miss you at our normal Friday night drinking fests
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Old March 21, 2002, 10:54   #100
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Hmm? "Drinking fests"?


Oh, you must mean the weekly meeting of our Strategic Gaming Society!!!


I'll miss you guys too.
...and the snow
...and the wind
...and the cold
...and my job.
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Old March 21, 2002, 11:07   #101
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Oh, you must mean the weekly meeting of our Strategic Gaming Society!!!
Yeah... Strategic Gaming Society... That's the ticket

Just be around a TV on Friday night so you can watch SIU and Illinois advance... I hope...
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Old March 21, 2002, 14:06   #102
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I have one question: why did someone who is friends with Ming and rah need any Civ2 advice from me?
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Old March 21, 2002, 14:56   #103
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I have one question: why did someone who is friends with Ming and rah need any Civ2 advice from me?
Not really that strange. Our strategic meeting usually are more dominated by the entertaining. And those strats that we might get around to discussing are latter fogged in memory due to the entertaining. Precise cohesive thoughts are sometimes lacking, again, due to the entertaining.
And Finally, while we do offer him considerable advice, it's always good to check out others opinions. As much as we'd hate to admit, we're not always right. (again, due to the entertaining)

RAH
If it was me asking advice, I would be slightly suspect of any advice Ming gave me, since we compete at times.
Sometimes he can be an untrustworthy little bogger.
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Old March 21, 2002, 15:32   #104
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rah - sorry if this is a thread jack, but what are RAH rules?
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Old March 21, 2002, 15:47   #105
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Hmmm... somebody asked the same question in the Xin Yu interview thread:

http://apolyton.net/forums/showthrea...0&pagenumber=2

In that thread, this link was provided by Cold Wizard.
http://apolyton.net/forums/showthrea...&threadid=1454

Between the two discussions, it should answer your question
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Old March 22, 2002, 11:17   #106
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Thanks, Ming
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Old March 22, 2002, 12:10   #107
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this one's better
http://apolyton.net/forums/showthrea...threadid=45463
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Old March 22, 2002, 13:37   #108
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SG - It was me who asked the same thing in the other thread. CW's new one is great, but there is some interesting discussion in the others worth checking out.
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Old April 3, 2002, 00:39   #109
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Finally Done
Florida Was Great!

Now back, and finally got to finish my first AC victory at Deity. Nice movie! (Glad I put the CD in.) final score was 1,485 IIRC, with 42,430,000 elated citizens and nary a red face among them. (I know that's nothing to compare with the scores of the masters but, as the saying goes, it was good for me.)


Now back to 1800AD to try it again as a conquest game. The hard part? Ignoring SG's spoiler thread. (With the SGs on the job, I'm certain I'll be years, if not decades, behind the presumably posted result.)

Oh and BTW -- Campo -- it's a lot more fun learning on your own than it is to beg crumbs of advice from the people you spend your spare time competing with. That's one of the reasons I came to Apolyton. I'll happily watch Rah click away on Friday nights, but the game they're playing is not, shall we say, something I can take to SP Deity with confidence. (Plus, he's pretty fast with the mouse, so I don't even know exactly what he's doing half the time.)

Rah and Ming have been great at sharing strategic theory (and revealing the cheats!! ), but the practical aspects of turn-to-turn tactical management need to be experienced.
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Old April 3, 2002, 05:02   #110
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If you've got too many units, don't disband them. Take them to protect new founded cities. Rush build a factory , maybe a harbor and an offshore platform. Then rehome them (at least 2) to the new city.
You're sometimes forced to build cities on sites without specials, just to keep the AI away.
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Old April 3, 2002, 09:17   #111
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I'll happily watch Rah click away on Friday nights
Judging by rah's previous remarks about "entertaining", that clicking isn't the mouse -- it's the sound of bottles being opened.

Where'd you go in Florida? My mother-in-law lives half the year in Pompano Beach. We usually spend a week there in February for her birthday. Too hot for me though, sometimes even then.
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Old April 3, 2002, 10:17   #112
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I can see where a FL trip in February would be nice for a Buffalo resident...

We were on Marco Island, way south on the Gulf coast. The temp's high (mid-80s this time of year) but there's always some nice wind that keeps it comfortable, even in high summer. Good golf, great beaches, and cool "nature" stuff (since it's right near the Everglades). Can't golf there without seeing an alligator or two.

Have played out my game yet, or is that just the SG axis? I'm hoping to get started on the conquest version this week.


As for Rah, he's at a level where he can compete -- and win -- while being noticeably "entertained." But that's what our Fridays are all about. I doubt I'll ever reach his level. I have neither the patience nor the time to make up for the years of experience he's got on me. (Though I sometimes suspect that the "entertainment" actually helps his game...)
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Old April 4, 2002, 15:38   #113
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No, I didn't play out your game. SG beat me to it and then there didn't seem to be any point in being the second one to steal your glory.

Yes, I am in Buffalo (actually 20 miles outside the city). Been here most of my life, having returned after a year in California and two in Maryland. I like it better here.

Florida? Too darn humid, even in February. I wouldn't go if my mother-in-law weren't there. I'm okay in hot weather if it's dry -- I like the Southwest a lot -- but not if it's at all humid.

I'm going to start a new game either this or next weekend. It'll be diety/small world/conquest. SG has offered to play it simultaneously and we'll post saves. I'm hoping to learn a few tricks from him. (I think it's "him" -- I get those SG's confused.) I'll start a new thread and invite anyone who wants to join in, either playing along or critiquing my save games.

Keeping track of SG's is like trying to keep track of caravans -- they all look the same onscreen.
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Old April 4, 2002, 15:50   #114
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SG(1) and SG(2) are indeed of the male gender persuasion. I believe they are not related.

SG(3) is a female, and the daughter of one of the first two.

I believe that only 1 and 2 have been in actual communication with this thread. And you're right -- it's easy to forget to check on which Scouse Git has signed off on a given posting.
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Old April 5, 2002, 03:21   #115
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Quote:
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SG ... steal your glory.
Would I do a thing like that
Seriously, this is going to be -Jrabbit's second win at Deity - I would certainly never do anything to take away that glow of achievement.

Quote:
Originally posted by Campo
I'm going to start a new game either this or next weekend. It'll be diety/small world/conquest. SG has offered to play it simultaneously and we'll post saves. I'm hoping to learn a few tricks from him. (I think it's "him" -- I get those SG's confused.) I'll start a new thread and invite anyone who wants to join in, either playing along or critiquing my save games.
Looking forward to it - have you seen the two starts I published on that thread?

Quote:
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Keeping track of SG's is like trying to keep track of caravans -- they all look the same onscreen.
Rubbish! - I'm the handsome one
My research students attest that this is a true likeness of me
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Old April 5, 2002, 09:02   #116
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Remarkable, SG -- that's just how I pictured you.

I downloaded one of your starts but then I wondered about world size. I think you usually play normal world, right? My Civ'ing time is so limited that I only play small world anymore, or it would take me too long to finish.

What size world are those saves?
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Old April 5, 2002, 10:24   #117
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The lates one is definitely large (perhaps even extra large) - the early one - I don't know - not my game originally.

Yes although I would not describe my Civ time as abundant - I do like a large world - let's the three toed sloth have a chance - my research is set to 1 scientist as soon as I have Steam Engine - then: let the Crooks and Clads play ...
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Old April 15, 2002, 08:13   #118
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-Jrabbit Wins Again!!
Well, I finally got around to (re)finishing this game in Conquest Mode.

Finished the job in 1875 AD, by far my earliest win at any difficulty. Final score was about 1703 IIRC.

I see that SG published a spoiler thread and beat me by 5 years. (Would have been done in '73 or ''74, but I decided to convert to Demo and pump my score via happiness.) Glad I didn't peek cuz I doubt I could have beaten that.

BTW, great job, SG!

If anyone cares, I'll post the final savegame here. Just say so. (I'm at work right now and the game's at home.)
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Old April 15, 2002, 08:26   #119
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Well done -Jrabbit - 1875 is a good date for anyone - I think to get a substantially earlier finish you would need to set your stall out for conquest somewhat earlier than 1800 - do you have any earlier saves?

I shall stick a couple of interim saves on the spoiler thread now that you have completed ...

SG[1]
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Old April 15, 2002, 08:26   #120
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Good work, Jrabbit!

That's excellent for your first deity conquest win.

What government(s) were you in, and which wonders did you build?
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