March 2, 2002, 20:06
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#1
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Settler
Local Time: 21:15
Local Date: October 31, 2010
Join Date: Mar 2001
Posts: 15
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CPU Not Supported
I'm running a Dell with plenty of Ram and a pentium 4 processor, with Win XP.
Yet when starting the game it crashes frequently.
I tried downloading the latest patch but couldn't get it from this site, so I did a search and found a version elsewhere.
Now when I try to start the game it tells me my CPU isn't supported.
Any ideas anyone?
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March 2, 2002, 20:08
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#2
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Emperor
Local Time: 16:15
Local Date: October 31, 2010
Join Date: Oct 2000
Location: San Antonio TX USA
Posts: 3,815
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Per the readme file, for cpu not supported, change a AlphaCentauri.ini file line
from:
ForceOldVoxelAlgorithm=0
to
ForceOldVoxelAlgorithm=1
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March 4, 2002, 12:35
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#3
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Settler
Local Time: 15:15
Local Date: October 31, 2010
Join Date: Mar 2002
Posts: 2
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Re: CPU Not Supported
Quote:
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Originally posted by Leviticus
I'm running a Dell with plenty of Ram and a pentium 4 processor, with Win XP.
Yet when starting the game it crashes frequently.
I tried downloading the latest patch but couldn't get it from this site, so I did a search and found a version elsewhere.
Now when I try to start the game it tells me my CPU isn't supported.
Any ideas anyone?
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Leviticus--
I'm having the same problem. I'm using WinXP but I cannot play Alpha Centauri on this platform. Can you please tell me if you found a fix for this problem, and, if so, what you did to be able to play the game on the XP? Thanks! --Phahl
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March 4, 2002, 14:07
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#4
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Emperor
Local Time: 16:15
Local Date: October 31, 2010
Join Date: Oct 2000
Location: San Antonio TX USA
Posts: 3,815
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XP office or XP Home. I have seen one post syaing there was a great difference in game compatability between the two. I have no knowledge myself about it.
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March 4, 2002, 22:21
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#5
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Settler
Local Time: 15:15
Local Date: October 31, 2010
Join Date: Mar 2002
Posts: 2
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Quote:
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Originally posted by Lefty Scaevola
XP office or XP Home. I have seen one post syaing there was a great difference in game compatability between the two. I have no knowledge myself about it.
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I am using XP Home. Actually, I can get SMAC to run on the XP...BUT...only if I do NOT install either or both patches for the game which are available on several websites, i.e. 'smacp3us.exe or smacp4e.exe'. When I do try to load the game with the patch installed, my computer locks up and I have to restart...! The patch worked very well on my Win98 computer but causes a crash on the XP. I doubt that I am the only one experiencing this problem but I haven't read any fix for it yet. I would certainly appreciate any help. Thanks!
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March 4, 2002, 22:39
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#6
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Settler
Local Time: 21:15
Local Date: October 31, 2010
Join Date: Mar 2001
Posts: 15
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Thanks Lefty!
Your fix worked to get the program running. I still get the notice, but the game doesn't crash right away anymore, although I have yet to test it on an extended play.
I also had to change the compatability settings to get the colors right, or most of the text was invisible. The settings I found that worked the best were...windows 2000 mode...256 colors....default video settings off.
if you dont know how to change the compatability of a program, you can find that option under accessories in the start menu.
Thanks again!
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March 9, 2002, 00:39
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#7
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Settler
Local Time: 15:15
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 21
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I have Win XP (home), with a P4 1.8, 512 of ram and a geforce 3. I've been getting that "CPU not supported". At first I thought it was just the OS. See my smac crashes right at load up. I tried to see if I could set a emulation of win 98 for smac, but didn't work. Guess I'll try the suggestion above. Does it still work if I have the smac v4 patch?
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March 9, 2002, 14:12
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#8
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Chieftain
Local Time: 21:15
Local Date: October 31, 2010
Join Date: Dec 1999
Posts: 45
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Been running WinXP Home edition now for 3 months - no problems whatsoever (P4, 1.8, 532 MB RAM) - except for -see below
I did amend the .ini file to add the force old voxel line, and I have downloaded and play the no-cd cracks for smac v 4.0 and smax v 2.0
only problem is when I move a unit right to the top or bottom screen edge (say Ii wanted to open a Unity Pod, or escape a mindworm) - then it freezes when next I try to move that unit away. Now I know that happens, I can still open the pod/escape the MW, but the fix is next turn to put the unit on "automatic" and the 'puter moves it away - then I can resume.
Have played many games to completion, built 3 dozen scenarios, loaded two diozen custom factions (not all at once - only 8 at once) even played a few complete games on my favorite 528 x 256 waterworld maps - all without crashes.
So it can be done
Googlie
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